Target Skill Range: Intermediate (Rated 1400-1799)
Arrive at your final chess destination with the knowledge you need to win!
- Increase Your Knowledge of "Must Know" Technical Endgames
- Improve Your Endgame Technique
- Complete these "Endgame Themed" Mentor Courses
- Learn to Play these Practical Endgames
- Practice these Exercises with a Partner
- Solidify Your Endgame Play with Practical Review
- Take the Quiz!
Knowledge of the endgame improves your decision making in all other facets of chess!
1. Increase Your Knowledge of "Must Know" Technical Endgames
Knowing what's around the corner better than your opponent is something that separates the "Pros" from the "Average Joes"; it's more important than amateurs realize. Often, an 1800 player mistakes his master opponent's ability to outplay him with the assumption that his opponent calculated fifty moves ahead.
That simply isn't true! What is true is that your opponent's knowledge of endgames made his/her decision making skills in the middlegame (and sometimes even the opening) much better. Learning a select list of must know positions will improve your endgame play and intuition even in positions you haven't seen yet. Master the following positions with this goal in mind. Good luck!
Watch the video lectures below, but most importantly, practice each "Key" position (look for these links on the right side of the video player) against our Computer Opponent before moving on to the next lesson:
Now, practice these Computer Workout positions for review and to further solidify your new knowledge:
Computer Workout #1 -- Lucena Position »
Computer Workout #2 -- Philidor Position »
Computer Workout #3 -- Drawing Rook Ending »
Computer Workout #4 -- Frontal Attack Position 2 »
Computer Workout #5 -- Frontal Attack Position 4 »
Computer Workout #6 -- Frontal Attack Position 5 »
2. Improve Your Endgame Technique
As you progress, you will learn to appreciate the importance of always winning the games you are supposed to win - of never "letting up" as they say. Ultimately, making sure you convert your advantages is the one thing you can completely control as a chess player. Take these initial steps to improve your endgame technique:
Watch these videos, and once again, practice the "Key" positions against the computer:
Now read this article: What to Trade in the Endgame -- by WIM Zenyuk
Finally, work through these Converting Material in the Endgame - Computer Workout exercises. The positions below have been selected to provide a few different types of material conversions. Practice each puzzle until you've won the position, converting a very small advantage some cases, at least two times:
After completing our required list above, you may continue to work through more puzzles of this nature as you like.
3. Complete these "Endgame Themed" Mentor Courses
Complete the Mentor Course assignments below -- with some of the courses first appearing in the Endgame Plan for Beginners. Here you will be testing yourself with the positions that were deemed too advanced for players of the 1000-1399 level, as well as learning some entirely new ideas. Work hard and enjoy!
Pawn Endings: Beginner to Expert -- by IM Tangborn and FM Wolski »
Complete the Pawn Ending course above, from lesson 41 through 117.
Do or Die with Rook Endings -- by IM Watson »
Complete the Watson course from start to finish.
Bishop vs Knight (Part 1) -- by GM Bojkov »
Complete GM Bojkov's course above up to lesson 11, skipping lesson 5.
Knight vs Bishop (Part 2) -- by GM Bojkov »
Complete lessons 1, 2, 3, 4, 6, 7, 8, 9 and 13 in "Part 2" above.
and finally, complete lessons 3, 9, 15 and 18 in
Knight Endgames (Part 1) -- by GM Bojkov »
4. Learn to Play these Practical Endgames with Computer Workout
Unlike the positions from Task #2, the following exercises are completely random, with one side normally possessing only a very slight -- usually not a material -- advantage. Many players of this level simply feel uncomfortable in positions with only a few pieces on the board. Practicing the positions below should help every player gain vital endgame experience. Play each position below at least three times against the computer:
And finally, like Task #2, you're only required to complete our list above, but you are encouraged to practice more "Equal Endings" of this nature, designed for the 1400-1800 players.
5. Practice these Exercises with a Partner
First, read this: Endgame Novelty -- by WIM Zenyuk
Then, complete the exercise she suggests -- using the two example endgames provided -- playing out the positions against a partner of roughly equal strength. If you have a chess coach, or "in person" friend to do this with, then great! If not, create a new topic in our community forums, and find another ambitious chess enthusiast like yourself!
Then, use our Analysis (Examination) Board in Live Chess to setup the positions, and play them out against your new study partner. After completing the practice session, read the follow up article here:
Playing it Out - Part 1: The Challenge of the First Move -- by WIM Zenyuk
Finally, compare the moves of you and your partner, as well as the ideas you discussed in "post-mortem" analysis, with those in her article. If you enjoy this method of training, continue reading Zenyuk's Endgame Articles, completing her assignments whenever they are given.
6. Solidify Your Endgame Play with Practical Review
You have worked very hard to get to this point, putting in hours of your time! Congratulations on making it this far, but you aren't done yet! Work through this last task at your leisure, but be certain not to underestimate the value of the practical lessons found in these videos and articles. Enjoy!
Watch these videos:
Now, read these articles:
Test Your New Skills
This final section contains questions a player should be able to answer after completing this study plan! Good luck!
Question 1: Complete: "King on the ????? side, ???? on the long side" - is the best defensive setup in Rook Endings where the Philidor was not possible. Name the three video lectures that teach this concept.
Question 2: Who does Ivanchuk play his "Endgame Novelty" against?
Question 3: In the Morozevich-Smeets, Wijk aan Zee 2009 Computer Workout position, what is white's "key" first move to win the position easily?
Question 4: In IM Rensch's 2nd Principle of Two Weaknesses video, what is the first move for black in the suggested "other way to win" (using the "straight calculation" method)?
Question 5: In Schiller's article, who does Bobby Fischer defeat in 1971 with a same-color Bishop ending?
Answers: 1. "Short", "Rook" and the videos are IM Rensch's Rook Endgames: Beginner to Master parts 3 and 4 and GM Khachiyan's Typical Rook Endgame Mistakes I: Short 7 Long; 2. Aronian; 3. 1.Bxd5+!; 4. 1...Kf8! followed by Ke7, and over to the queenside; 5. Bent Larsen.