Mate in 2

Hi all,

My chess trainer gave me a chess magazine with some diagrams, to say the truth I spend about few hours analyzing the problems with my friend, I would like to share it with you.

All games end with mate in 2, white to move, you just need to find the first move, then black moves, and white responds with a checkmate.

Hope you enjoyed, thanks for reading my blog.

Regards, Huyen Linh.

• 8 months ago

In the first puzzle, 2. Qc7 also looks like mate to me. Or am I wrong?

• 17 months ago

the first diagram,

1. c3+ Kxc5

2. d4#

i think its not the solution, if i was black

1. c3+ Nxc3 (using the Na4 knight)

2. dxc3+ Kxc3

and leaves safety for sure

in the second diagram why the knight protected the useless queen, and the black king's desperately

1. Nxb6 Qxb6

2. Qd7#

and what if the queen didnt killin the knight, but the rooks defending the d7 square  with gone to d8 square after

1. Nxb6 Rd8

and mate is impossible

the best move for diagram 2, that i thinking too much about 10 minutes are,

1. Bf5 Qxc8 (or other move are useless)

2. Rc4#

and the third diagram, again !!! why a useless knight its killed by a rook,

1. Nc3 Rxc3

2. Qd5#

its not a checkmate,

1. Nc3 Fxd5

nah what about if you do,

1. Bxf2+ Nf5e3

2. Bxf3#

and the last diagram, arghhhh! its not over yet,

1. Rg1

others respons are checkmate, thats impossible

and i think the last diagram, no checkmate possible in 2.

okay, if you want to argue my comment, please note in my chess profile. i would be happy to discuss this because im like puzzle. see ya xD

• 2 years ago

nice puzzles

• 2 years ago
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• 2 years ago

There are many ways of solving this puzzle, which makes them great :]

• 3 years ago

Your opinion is very nice, I would have never come to that.

• 3 years ago

@Huyen Linh: I know you have good reason for protecting the Rg1 answer. I understand that you feels O - O too "artificial", because I do too.

Anyway, I just want to give some more alternate views about these problems.

• 3 years ago

I don't think so Rg1 should be the best solution here because no one can surely say that in this position you can be able to castle, because no one knows the previous moves

• 3 years ago

@Huyen Linh: sorry for my late reply. Yes, I'm sure because there's no other way to make a "2-move" kill. The predefined solution in puzzle is very nice though, but it's a "3-move" kill.

It's kind of tricky when thinking about this kind of problems. It's no longer practical chess - they are calculation problem in their purest form, and you must count on any possibility.

If taken seriously, these above problems are not easy even a bit (but quite fun).

• 3 years ago

O-O? Are you sure in endgame you haven't moved your king or rook yet to Castle?

• 3 years ago

@Huyen Linh: I'm sorry that I'm a little too strict on the answers... but your puzzles are truly masterpieces..., so that I can't let the defects out of my eyes.

In this kind of puzzles, people are challenged to accurately calculate almost all variations - the few pieces on board make it possible. But there's very few truly "2-move" solution - often there's only one a puzzle.

By the way, in the last puzzle, Rxf2 make Rg1 a '3-move" checkmate (well... Rg1 is truly beautiful in making a zugwarg, I have to say 'aha' when find it, but it's not enough). The right solution must be O - O. (well, you may blame me, but i blame myself too when I found it. It's a fact that there's no other way to achieve a "2-move" finish)

Thanks again for these puzzles. It really help me train my mind quite a bit.

• 3 years ago

It's seem I'm solitary in the seek for a true 2-move solution.

Yes, these problem would be very easy if they are not named "2-move execution". And few point out that the provided solution may not get the goal of "2-move" (in case of the opponent use different way of defense - their King will die as well, but a belated move make our solution no longer a "2-move")

• 3 years ago

The answer of the second puzzle isn't quite right, too. 1. Nxb6 Qd6 (and it took at least 3 moves).

how about Nxe5 (threaten double checkmate). If Nfxe5 then Rd1#. Ncxe5 then Qc4#. Bxe5 then Qg4#

• 3 years ago

thanks friend,g0oo0od

• 3 years ago

The first puzzle, at first I think the answer should be 1. Qf7 (threaten Qd5#, Qc4#) Kxe5 Qf6# (1... Kxc5 Qc4#) But Nc3 stop the mate in 2

Nxc3 also stop the predefined answer.

There's a good answer, though. Rg4 (threaten Ne6 # or if 1... Nxc5 c3#)

Thanks for these nice puzzles

• 3 years ago

I agree that there are many ways of solving, not only mate in 2 but even more. :)

• 3 years ago

thx,but some of them can be solved easier

• 3 years ago
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