12924 Players currently online!
Man vs. Machine - good luck!
Turn-based games at any time!
Vote for the best move to win!
Do you have what it takes?
Sharpen your tactical vision!
Get advice and game insights!
Learn from top players & pros!
View millions of master games!
Your virtual chess coach!
Perfect your opening moves!
Test your skills vs. computer!
Find the right private coach!
Can you solve it each day?
Bring it all together!
Beginners, start here!
Make friends & play team games!
News from the world of chess!
Search all Chess.com members!
Find local clubs & events!
Who's the best of your friends?
Read what members are saying!
My chess trainer gave me a chess magazine with some diagrams, to say the truth I spend about few hours analyzing the problems with my friend, I would like to share it with you.
All games end with mate in 2, white to move, you just need to find the first move, then black moves, and white responds with a checkmate.
Hope you enjoyed, thanks for reading my blog.
Regards, Huyen Linh.
In the first puzzle, 2. Qc7 also looks like mate to me. Or am I wrong?
the first diagram,
1. c3+ Kxc5
i think its not the solution, if i was black
1. c3+ Nxc3 (using the Na4 knight)
2. dxc3+ Kxc3
and leaves safety for sure
in the second diagram why the knight protected the useless queen, and the black king's desperately
1. Nxb6 Qxb6
and what if the queen didnt killin the knight, but the rooks defending the d7 square with gone to d8 square after
1. Nxb6 Rd8
and mate is impossible
the best move for diagram 2, that i thinking too much about 10 minutes are,
1. Bf5 Qxc8 (or other move are useless)
and the third diagram, again !!! why a useless knight its killed by a rook,
1. Nc3 Rxc3
its not a checkmate,
1. Nc3 Fxd5
nah what about if you do,
1. Bxf2+ Nf5e3
and the last diagram, arghhhh! its not over yet,
others respons are checkmate, thats impossible
and i think the last diagram, no checkmate possible in 2.
okay, if you want to argue my comment, please note in my chess profile. i would be happy to discuss this because im like puzzle. see ya xD
There are many ways of solving this puzzle, which makes them great :]
Your opinion is very nice, I would have never come to that.
@Huyen Linh: I know you have good reason for protecting the Rg1 answer. I understand that you feels O - O too "artificial", because I do too.
Anyway, I just want to give some more alternate views about these problems.
I don't think so Rg1 should be the best solution here because no one can surely say that in this position you can be able to castle, because no one knows the previous moves
@Huyen Linh: sorry for my late reply. Yes, I'm sure because there's no other way to make a "2-move" kill. The predefined solution in puzzle is very nice though, but it's a "3-move" kill.
It's kind of tricky when thinking about this kind of problems. It's no longer practical chess - they are calculation problem in their purest form, and you must count on any possibility.
If taken seriously, these above problems are not easy even a bit (but quite fun).
O-O? Are you sure in endgame you haven't moved your king or rook yet to Castle?
@Huyen Linh: I'm sorry that I'm a little too strict on the answers... but your puzzles are truly masterpieces..., so that I can't let the defects out of my eyes.
In this kind of puzzles, people are challenged to accurately calculate almost all variations - the few pieces on board make it possible. But there's very few truly "2-move" solution - often there's only one a puzzle.
By the way, in the last puzzle, Rxf2 make Rg1 a '3-move" checkmate (well... Rg1 is truly beautiful in making a zugwarg, I have to say 'aha' when find it, but it's not enough). The right solution must be O - O. (well, you may blame me, but i blame myself too when I found it. It's a fact that there's no other way to achieve a "2-move" finish)
Thanks again for these puzzles. It really help me train my mind quite a bit.
It's seem I'm solitary in the seek for a true 2-move solution.
Yes, these problem would be very easy if they are not named "2-move execution". And few point out that the provided solution may not get the goal of "2-move" (in case of the opponent use different way of defense - their King will die as well, but a belated move make our solution no longer a "2-move")
The answer of the second puzzle isn't quite right, too. 1. Nxb6 Qd6 (and it took at least 3 moves).
how about Nxe5 (threaten double checkmate). If Nfxe5 then Rd1#. Ncxe5 then Qc4#. Bxe5 then Qg4#
The first puzzle, at first I think the answer should be 1. Qf7 (threaten Qd5#, Qc4#) Kxe5 Qf6# (1... Kxc5 Qc4#) But Nc3 stop the mate in 2
Nxc3 also stop the predefined answer.
There's a good answer, though. Rg4 (threaten Ne6 # or if 1... Nxc5 c3#)
About Kxc5, we have Qxd6#
Thanks for these nice puzzles
I agree that there are many ways of solving, not only mate in 2 but even more. :)
thx,but some of them can be solved easier
View complete profile
Mate in 2
by Huyen_Linh 3 years ago
Why Join | Chess Topics |
Help & Support |
© 2014 Chess.com
• Chess - English
We are working hard to make Chess.com available in over 70 languages. Check back over the year as we develop the technology to add more, and we will try our best to notify you when your language is ready for translating!