Hello again! I'm on a mission. What mission, you ask? To show the chess world that you do not need to be a Grand Master, or even a strong club player, to put the ideas of the great chess minds such as Tal, Lasker or even Fischer, to use.
In this blog, I want to lay down the basis of having a long term plan or attack. When playing a chess game, especially a rapid game, we tend to think on small term goals as opposed to long term ones. This is usually my, and most likely your, first mistake. We can't just throw moves around wildly! Yeah, we calculated a couple of moves and this trade or this sacrifice seems perfectly fine and safe. So you create all of this chaos, and once the dust from the war subsides you have all of these new nuances to the game. Someone has a new weakness, or in most cases, both players have weakened something. Whether it is the power of their psitional grip, their king's fortress, or even their warrior's weapons, you have lost something and so has your opponent. Now everyone is scrambling for a weakness to provoke, either an immediate one or the first one they can see four moves from now.
And that is where people usually lose when playing against a stronger opponent. They lack an actual plan of attack, their defenses fall, and suddenly the game is turned around. Here is a game I played, another one from Xbox Live, to show my point.
Now before you say the game was a long game, the time controls were ten minutes for each player. Hopefully this game will help everyone realize, rising stars or just people who love the heart of the game, that many battles are won by developing a plan then going to war. Never go to war then make your own plan. Sun Tzu once said "He who goes to war and seeks victory will never defeat he who seeks victory, then goes to war."
I do believe that lesson applies to a chess game as well!