Welcome to Game Theory!
Today I am talking about Hearthstone.
I put together a solid deck that currently has me at 12 Rank.
This Deck is based around very low cost spells, healing and card draw.
There are no epic cards so it is fairly easy to put together:
Holy Smite: 2 damage, one mana. Speed
Northshire Cleric: one mana, three toughness, card advantage engine.
Power word shield: one mana, replaces itself, adds to survivability of minions, card advantage, speed
Voodo Doctor: One mana, two attack, heals 2 points,
Crazed Alchamist: One of the most underated cards, 2 mana, 2/2, swap power and toughness of any minion.
Knife Juggler: 2 mana, 3/2, adds a point of damage every time a minion is summoned
Youthful brewmaster: 2 mana, 3/2, bounces friendly minion and allows a re-use of battlecry abilities.
Acolyte of Pain:3 mana, 1/3, card draw engine, disposable board clearing insurance
Demolisher: 3 mana, 1/4, randomly deals two damage every turn, good toughness for the decks inherent healing
Earthen Ring Farseer: 3 mana, 3/3, heals three damage, solid and comboes well with the rest of the deck
Injured Blade master: 3 mana, 4/3 that has potential to be 3/7
Questing Adventurer: 3 mana, and it must be killed immediatly or you win
Thoughtsteal: 3 mana, nets two cards, but does not deminish your deck size, solid, can sometimes net you nothing
Auchenai Soulpirest: 4 mana for a 3/5 is decent, alows the deck to switch gears and use all its healing as damage, especially Voodoo Doctor and Earthen ring Farseer.
Holy Nova: Damages all enenies and heals all allies.
Pretty easy to build and play. Some of the rares can be swapped out and it still plays decent.
Let me know if you have any questions and I would be happy to expound on this or pretty much any other gaming question.
Thanks for reading.