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Road to 1400: Das Berlin

Game Summary: Shaken confidence meets the Berlin Wall. What happens when an often stoppable force meets a not so well known for buckling easy object?

Never been a fan of walls. Don't get me wrong, I enjoy the idea of being able to have naked time when ever I choose in the comfort of my own house or others, however they get in the way. As any drunken man can tell you that when running any where in a blind 'stooper, they are the worst thing to run into; they even out rank trees. And ain't trees really just thin walls? Now, what can make a wall more formidable? When it's made by the Germans.

Having come off a very bad defeat in a game that only showcases that I can not only give away positions but pieces and games extremely quick, I run into the Berlin Wall. The very symbol of communism verses capitalism. The sweat filled my brow and and my eye twitched with anticipation. I knew there was no backing down and so with a high five with Uncle Sam, dawning an American flag t-shirt bought at Wal-mart, and cracking open an ice cold Bud Light, I gritted my teeth and prepared to fight the good fight. This wasn't just for America...this was also for Jesus.

And so the game began....

And I get that John Wayne itch again. I am thinking his dark square bishop is bad, and his light square bishop is even worse. Let's blow this bad boy wide open and capitalize. Looking back at this I realize that opening it up only solves both those issues and looking at the master games it seems a wiser idea would have been the quaint d3 move allowing my pieces to move to the king side for an attack.
And so the game went. 88 points to go and lots to learn....
Lessons Learned:
1. When opening a position it goes both ways, much like most club scene chicks.
2. In tactical dances it pays to take extra time to see what idea your opponent is planning.
3. That I should have really named this post involving something referring to four knights but eh, I wrote the first part before I did my studying.
4. Try to refrain from listening to the John Wayne on your should til you are confident there is a concrete attack.

Comments


  • 9 months ago

    tykartaltepe

    I got pretty fired up about that and even 5. ... Nxd4 6. nxd4 (or you pretty much give up a pawn) exd4 7. qxd4 dont look too bad as they dont have enough time to put enough pressure on the e4 pawn. thanks.

  • 9 months ago

    Black__Knight

    I like 5.d4 and if exd4 you have BxN followed by e5 with the fork

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