Chess GUI Programming

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24th May 2009, 12:07am
#1
by Hydroxide
British Columbia Canada
Member Since: Jan 2009
Member Points: 284

Has anybody had previous experience with programming various types of chess GUIs? (ie. PGN viewers, database programs, engine interfaces) I'm wondering what language is the best for it / how much knowledge is needed / any other useful info, etc. as I am new to the world of programming but I intend for it to be a career so I want to start learning ASAP and I figured this would be a good first project.

24th May 2009, 12:23am
#2
by Hydroxide
British Columbia Canada
Member Since: Jan 2009
Member Points: 284
Kepler wrote:

I am not a programmer myself but do know that the Shredder GUI is largely written in Java. The Glaurung engine and GUI is open source so you could have a look at the source code to get an idea how it is done. Source for engine and GUI is available here: http://www.glaurungchess.com/


Thanks! Either Java or C++ should work since I have basic experience in both so I'll check it out :)

25th May 2009, 12:42pm
#3
by Dubious
Northampton United Kingdom
Member Since: Oct 2007
Member Points: 39

It depends, do you want a web-based user interface like Chess.com or a desktop version like Fritz?

27th May 2009, 04:01pm
#4
by Hydroxide
British Columbia Canada
Member Since: Jan 2009
Member Points: 284
Dubious wrote:

It depends, do you want a web-based user interface like Chess.com or a desktop version like Fritz?


Desktop.

 

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