What's the game plan for White?
* Control the center, starting with 3 Nc3 and d2-d4.* Attain the e5 outpost by Ng1-f3-e5 and consolidate it according to the dictates of the position. Some common buttress-ing maneuvers are: f2-f4, Bc1-f4, Rf1-e1, and Qd1-e2.* Use the outpost to seek attacking opportunities against Black's kingside/queenside.* Aim for a timely d5 central break. This advance gains space in the center and encroaches on Black's position.
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What's the game plan for Black?
* Lessen White's central preponderance by pinning the c3 and f3 knights with the Queen and c8 bishop respectively. Once they are nailed down to those squares, the knights can no longer influence central affairs.* Utilize the c8 bishop not only to pressurize the d1-h5 diagonal but also to contend for the b1-h7 and h1-a8 diagonals.* Strengthen d5 through ... c7-c6 and ... e7-e6 so as to cushion it against White's prospective d5 break. In some lines, Nf6-d5 is used to hold White up in the center.* Challenge White's occupation of e5. Usually, Nbd7 initiates pressure against the outpost. The Queen then weighs in on the matter from a5 or c7, aided by ... Bd6.* Use the half open d-file to gain central play. In some variations, Black castles long and subsequently uses the d8 rook to bear down on this file.
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