Anyway I think I would go 4 d4 and 5 c3. Try to get into a book line where h6 loses.
Italian game 3...h6
optimissed wrote:
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I really think black is lost in all lines against best play by white after 3 ... h6. 4 d4 is the most principled move. No particular point in 4 castles so far as I can see, except maybe to tempt black into a weak move. Maybe d6 would be weak, not sure.
- I agree with the first part of your post, that d4 is the best move, but your "except maybe to tempt black into a weak move. Maybe d6 would be weak, not sure."
Passoro82: the word is "explanation," as I told you in my first post. I was willing to overlook what could have been a typographical error, but now I have to conclude you are too thick to understand your native language, English, or ever have a chance at learning a game which requires average intelligence at least.
3. ... Nf6. Just like Fixing_A_Hole, I salivate when I see 4. Ng5.
lol I salivate when I see 3...Nf6 I make sure black sided players know there Fried liver/Lolli attack theory Ha Ha
Meh, playing 5...Nxd5 is garbage.
5. ... b5 is more fun!
We analysed the "FL Attack" extensively at one of my clubs years ago. One of the people there liked white's side in the main line. As I remember, white can build a kingside attack after the bishop retreat. He reckoned it was won for white. I wasn't so sure and at the time was OK playing either side of it. Playing the white side against black's best play, white had to grovel a bit. In the end I decided it was about even and I learned the Moller Attack instead. Then I found that I wasn't quite good enough to get more than a draw out of the Moller Attack, even when black deviated and played supposedly losing lines like taking the rook. Then I changed to QP openings, which I find more fun.
I don't think black should play 5...Nxd4 because it just helps white's development advantage.
Bc5 for example should be better.
I know you just picked that move out as an example, but I believe it's actually bad for Black:
Good point, cheers!
haha Blatny plays offbeat stuff for time to time... 1...b6 is an occasional part of his repertoire. ...h6 is not the worst move in the world...
Nice game, Swindler!...kind of a little Morra Gambit there in the opening, huh? Anyway, my amateurish point of view is, a good line is fine, but a strong will, Will Kill. That is the reason it doesn't really matter if Big Blue beats Gary...Chess is much more like boxing than entering the Matrix. What matters, on any given day, is highly personal. Stand and deliver. What have you brought with you to battle. We have all drawn lost games because of tenacity and perseverance. The really important matter is not just having a plan, but persuading your opponent to follow it!
I myself don't play 1 e4. But at a very slow time control OTB I'd be fairly confident that I could create a lot of pressure and get good winning chances against 3 .... h6 if I was on form and playing well. I'm aware that surprising defensive measures often exist but it's the practical chances that are important. In the game illustrated, Svidler seemed to be playing to a plan and the h6 move was critical in weakening the squares around black's king. With opposite coloured bishops that gives an immense advantage to the player with the attack. You cannot say that the win was unrelated to the h6 move. The fact that it was won by a late middle game attack doesn't alter this.
I really think black is lost in all lines against best play by white after 3 ... h6. 4 d4 is the most principled move. No particular point in 4 castles so far as I can see, except maybe to tempt black into a weak move. Maybe d6 would be weak, not sure.