12011 Players currently online!
Man vs. Machine - good luck!
Turn-based games at any time!
Vote for the best move to win!
Do you have what it takes?
Sharpen your tactical vision!
Get advice and game insights!
Learn from top players & pros!
View millions of master games!
Your virtual chess coach!
Perfect your opening moves!
Test your skills vs. computer!
Find the right private coach!
Can you solve it each day?
Bring it all together!
Beginners, start here!
Make friends & play team games!
News from the world of chess!
Search all Chess.com members!
Find local clubs & events!
Who's the best of your friends?
Read what members are saying!
I was wondering what the reputations of the "big three" King's Indian variations. I'm not sure which I would like more; I want to have a steady repertoire against the King's Indian, but would like to know about the variations' goals to accomplish. Thanks in advance to all willing to help.
Fischer used to advise 5.f3 back when it was a big danger to the KID. Of course now Black has ways to play against it but I wouldn't bet on anyone having that kind of technique anyway.
[Edit:] here's an article dug up by Edward Winter:
Do you know of the other two variations?
And also, book suggestions will be appreciated.
The fianchetto variation was nearly always played in the early days of KID popularity. Play over the games from the Zurich 1953 Candidate's Tournament (Bronstein's tournament book is one of the absolute classic chess books, and very instructive in the development of this line of the KID) to get the ideas.
The Classical and related lines use simple development ideas, but there are a number to choose from. This is the most played family of ideas at high levels today.
Also, the ideas of the Saemisch have evolved since Fischer's heyday, and the old pawn storm with castling on opposite sides isn't the default anymore, although it's still very popular at lower levels of play.
All King's Indian formations have some common themes, though. White nearly always obtains a more "classical" center and has a space advantage and a natural Queenside advantage with which to expand it. Black seeks counterplay on the Kingside, and his play is very hard to stop, so the game often depends on which side can establish an initiative, making threats strong enough to require the opponent to answer them instead of pursuing his own attack.
You will be better served to learn this by playing over entire games by GMs, including those won by both sides and draws, to see the range of ideas and how they continue into the middlegame and even the typical endings. Watch for the recurring ideas and patterns, and try to implement them in your own games.
Join the King's Indian Defense: Saemisch Variation to learn more about this complex and fascinating opening.
2 knights vs Rook
by Bobby_Joey a few minutes ago
7/1/2015 - Mate in 3
by tanmay_chakrabarti a few minutes ago
by Martin_Stahl a few minutes ago
Chronos Chess Clocks are Back!!!
by ChessFan1010 6 minutes ago
Chess's illogical rule regarding pins
by Martin_Stahl 8 minutes ago
Watch your f7 square
by missjessica77 8 minutes ago
Why can't pieces capture en passant?
by Sqod 11 minutes ago
Arena 3.5 and Houdini 1.5a
by EscherehcsE 14 minutes ago
Bobby Fischer Lacked Creativity ?....How Dare Me !
by Ginormicat 14 minutes ago
I am quitting chess.
by KnightAndMove 21 minutes ago
Why Join | Chess Topics |
Help & Support |
© 2015 Chess.com
• Chess - English
We are working hard to make Chess.com available in over 70 languages. Check back over the year as we develop the technology to add more, and we will try our best to notify you when your language is ready for translating!