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I´m really a newbie who tries to learn chess but when I study any game from any level of play these rules are always broken by both sides... I play more Italian style openings but of you play Spanish you will probably have to move that bishop twice (or 3-4 times).
They shouldn't be called rules. They're more of a guideline that one should follow, but can deviate from at any time.
These guys approve:
Chess already has the distinction:
There are rules of chess which govern principles of play (such as control the center). These rules can be broken.
There are also Laws of chess which can't be broken without fear of retribution from the arbiter.
We don't need to play semantic games; the definitions have already been made.
One writer (I forget!) set the goal for the opening as: advance both center pawns, develop all minor pieces, and castle, withing ten moves. He explained that you seldom can accomplish this, but be conscious of the objective.
Many of my problems stemmed from not getting my center pawns advanced.
Here is my list:
1. Take the initiative!
The only rule you will ever need to know!
Yeah, parham is a perfect example of needing to break one of those opening rules, moving out the queen.
You say the King's Gambit is busted, but quote the Parham as a reason to need to break opening rules?
It isn't really a semantics game. My response was to the person that noticed the rules were constantly broken.
It hadn't occured to me that i was paraphrasing a line from PotC. I knew it sounded familiar!
lol, excellent pic.
Estragon, thanks for the link to Exeter Chess Club. I have just made a casual look, and think it will help in my development. Thanks for sharing...
OPEN with a CENTER PAWN.(1. Nf3 is a big exception, as well as 1. b3, 1. g3, etc.)
DEVELOP with threats. (AGREE)
KNIGHTS before BISHOPS. (This is so pointless. There are more exceptions than cases in which this should be followed. Again, i ask to this, "why?")
DON'T move the same piece twice.
Make as FEW PAWN MOVES as possible in the opening.
DON'T bring out your QUEEN too early. (generally)
CASTLE as soon as possible, preferably on the KING SIDE.(Why on the kingside?)
ALWAYS PLAY TO GAIN CONTROL OF THE CENTER.
Try to maintain at least ONE PAWN in the center.(Nimzowitsch would smash his monitor reading this nonsense)
DON'T SACRIFICE without a clear and adequate reason.
DON'T bring out your QUEEN too early. -- agreed. When I break it, I usually lose the queen. When my opponent breaks it, I try pretty hard to relieve him of his queen.
CASTLE as soon as possible, preferably on the KING SIDE. -- I've been experimenting with a different strategy here. I played this rule for a while, but now I'm more often trying to keep both castle options in tact a few moves past the time my opponent castles. Then I take some time setting up my attack on his castle without giving away which side I will castle. It allows me to go the the side on which my opponent is concentrating less force.
I'm not sure it's a sound strategy, but seems to work more often that not.
KNIGHTS before BISHOPS. I do better in the endgame with bishops than knights. Therefore, I try to follow this rule pretty strictly.
we are generally everywhere alone.
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