Further proof Tactics Trainer is pure Evil

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14th May 2009, 10:40pm
#1
by DeepGreene
Vancouver Canada
Member Since: Jan 2008
Member Points: 1260

Boy, don't turn your back on that thing. 

Usually, I use the mode that pauses after each problem, but tonight I figured my rating's relatively low, so let's keep 'em coming, at least as long as I'm passing them.  So I'm doing OK for a while, & then I blow one, and for the first time in a number of puzzles, my rating is displayed.  I was a bit shocked because I thought I was making some progress.  So I checked my recent history...

That's right.  1426 - 34 = 1310.  Well, I've had enough Orwellian mathematics for one night.  Hey, Tactics Trainer, you Failed at arithmetic, you get 0%, and I'm reducing your rating by 473!  Yell

Boooooooo-urns!

14th May 2009, 10:49pm
#2
by chess_kebabs
Australia
Member Since: Aug 2008
Member Points: 24800

Does that mean when you passed well Michael, it jumped by 116 points instead of 34. Or it jumped by 34 points when it should jump by 116, arrgghhh

Perhaps the programmer at the time was getting into the Bacardi Rum? 

14th May 2009, 11:05pm
#3
by NM ozzie_c_cobblepot
United States
Member Since: Feb 2008
Member Points: 3739

I think you're right - it must have some sort of a multiplier (how much do you play tactics trainer?)

Here are my recent results, and the math adds up.

Recent Problems
DateID#RatingMy RatingMovesAvg. TimeMy TimeOutcome
May 13 11:34am 0029249 2325 2533 3/3 2:58 0:59 Passed (99% | +32)
May 13 11:28am 0025689 2542 2501 5/5 6:25 3:10 Passed (89% | +25)
May 13 11:28am 0024474 2412 2476 6/6 1:51 0:24 Passed (99% | +40)
May 13 11:24am 0025008 2437 2436 5/5 2:26 1:25 Passed (89% | +33)
May 13 11:24am 0026405 2321 2403 2/2 0:41 0:14 Passed (96% | +37)
May 13 11:23am 0024761 1901 2366 4/4 5:29 0:40 Passed (100% | +32)
May 13 11:22am 0021577 2466 2334 1/3 1:21 0:48 Failed (28% | -19)
May 13 11:21am 0021766 2192 2353 1/1 0:39 0:42 Passed (83% | +24)
May 13 11:21am 0032190 2251 2329 2/2 0:32 0:06 Passed (100% | +25)
May 13 11:20am 0028475 2137 2304 4/2 1:00 0:33 Passed (98% | +29)
May 13 11:19am 0025905 2266 2275 4/4 1:01 0:03 Passed (100% | +37)
May 13 11:19am 0024569 2446 2238 1/1 0:28 0:07 Passed (99% | +28)
14th May 2009, 11:14pm
#4
by DeepGreene
Vancouver Canada
Member Since: Jan 2008
Member Points: 1260

Well, I've been averaging over 100 puzzles a day for the last little while, but when I'm stopping after every problem, the math always seems right.  I think it hates me, and it knew I wasn't looking, personally.

Hats off to you, btw.  That's an awesome TT rating.  I assume some sort of animal sacrifice or burnt offering was involved?  Wink

14th May 2009, 11:23pm
#5
by thekingandi
Queen Creek United States
Member Since: Nov 2008
Member Points: 511

I have been totally sucking on that thing lately.. I went from 1803 to 1500 or so real fast.. i only do 3 a day the trick as most ppl already know is to make the most FORCING move in 90% of the problems.. i have many times disagreed with the answer because my answer was a tad more passive but stil got to mate in 2 or 3 or however many moves which is purely a matter of personal preference and style even.. its good though because it teaches you to think like acomputer a little bit.. i found myself  starting to think a little more computerish after playing battlechess a lot on the old nintendo back in the 90s

14th May 2009, 11:26pm
#6
by DeepGreene
Vancouver Canada
Member Since: Jan 2008
Member Points: 1260

I haven't broken 1900 yet, but I'm getting there...  And yeah, it can be a bit of a roller-coaster.  TT late at night is generally a bad idea.  I get crappy at tactics, and my trainer gets crappy at math.  Surprised

14th May 2009, 11:28pm
#7
by chess_kebabs
Australia
Member Since: Aug 2008
Member Points: 24800

If it's late at night Mike, you and the trainer should BOTH go out for a drink and leave the chess and marking you til the morning when you are fresh and alert (once the hangover wears off). 

14th May 2009, 11:33pm
#8
by NM ozzie_c_cobblepot
United States
Member Since: Feb 2008
Member Points: 3739

I gained access to the chess.com TT database and executed some custom SQL scripts to get it to look like that.

Erik was paid.

14th May 2009, 11:34pm
#9
by DeepGreene
Vancouver Canada
Member Since: Jan 2008
Member Points: 1260
chess_kebabs wrote:

If it's late at night Mike, you and the trainer should BOTH go out for a drink and leave the chess and marking you til the morning when you are fresh and alert (once the hangover wears off). 


That sounds brilliant.  Trainer is buying.  ;-)

14th May 2009, 11:37pm
#10
by chess_kebabs
Australia
Member Since: Aug 2008
Member Points: 24800
haha.

14th May 2009, 11:39pm
#11
by DeepGreene
Vancouver Canada
Member Since: Jan 2008
Member Points: 1260
ozzie_c_cobblepot wrote:

I gained access to the chess.com TT database and executed some custom SQL scripts to get it to look like that.

Erik was paid.


Haha!  That might be my only hope. 

Wow.  There are tactics up there that have an average think time above six minutes.  That's wild...

14th May 2009, 11:43pm
#12
by chess_kebabs
Australia
Member Since: Aug 2008
Member Points: 24800

um... sorry about those misplaced quotes.

*puts glass down* Embarassed

15th May 2009, 12:01am
#13
by LYCAN148
Auckland New Zealand
Member Since: Sep 2007
Member Points: 1166

um,actually the "rating" thing is the "rating" of the problem,and then it shows your rating,fair enough???

15th May 2009, 12:18am
#14
by MM78
Ireland
Member Since: Nov 2007
Member Points: 3113
LYCAN148 wrote:

um,actually the "rating" thing is the "rating" of the problem,and then it shows your rating,fair enough???

he's talking about the difference in "his" rating after the 2 problems, given in the my rating column.  I suspect if you use pause mode it displays every problem and the change in rating, but if you use continuous it only displays the last total when you stop, so if you do say 10 problems it only shows the rating after the tenth problem, not the inbetween results.

15th May 2009, 12:33am
#15
by cuendillar
Stockholm Sweden
Member Since: Jan 2008
Member Points: 816
MM78 wrote:
LYCAN148 wrote:

um,actually the "rating" thing is the "rating" of the problem,and then it shows your rating,fair enough???

he's talking about the difference in "his" rating after the 2 problems, given in the my rating column. I suspect if you use pause mode it displays every problem and the change in rating, but if you use continuous it only displays the last total when you stop, so if you do say 10 problems it only shows the rating after the tenth problem, not the inbetween results.


NIce idea, but it doesn't hold up. There is only 1 minute between the two ratings he gave, and that matches well with the time he used on them. Myself, I have no idea how it came about. I wonder how many players fail to notice it. On the other hand, it does avoid rating inflation :).

15th May 2009, 01:00am
#16
by MM78
Ireland
Member Since: Nov 2007
Member Points: 3113

@cuendillar, wel spotted, in my defence I haven't had breakfast yet :-).  Glad I didn't move in any of my games.

15th May 2009, 09:51pm
#17
by AfafBouardi
Rabat Morocco
Member Since: Jan 2009
Member Points: 1092

I love tactics trainer with all my heart and I feel uncomfortable with any derogatory talk about it.  I don't know how to explain the fuzzy math.  Surprised

17th May 2009, 05:56am
#18
by costelus
Romania
Member Since: Mar 2008
Member Points: 1802

For the original poster: yes, the summary page in TT has a bug. I reported it a long time ago, I think it was not fixed. Look what summary I have:

DateID#RatingMy RatingMovesAvg. TimeMy TimeOutcome
May 17 5:53am 0029092 2171 1905 3/3 1:44 0:31 Passed (97% | +43)
May 17 5:53am 0029092 2171 2237 3/3 1:44 0:31 Passed (97% | +43)
May 17 5:53am 0000934 2109 1975 5/5 1:00 0:10 Passed (100% | +44)
May 17 5:53am 0000934 2109 2074 5/5 1:00 0:10 Passed (100% | +44)
May 17 5:53am 0000934 2109 2194 5/5 1:00 0:10 Passed (100% | +44)
May 17 5:50am 0076916 2004 2150 2/2 0:40 0:27 Passed (87% | +20)
May 17 5:50am 0024436 2340 2130 0/3 4:56 0:15 Failed (0% | -28)
17th May 2009, 06:08am
#19
by jkpastorius
United States
Member Since: Apr 2009
Member Points: 176

Anyone know how to get lower-rated (e.g. problems in the 1000-1200 range) tactical problems?  Sometimes I need to work on quick responses to simpler problems for blitz.  I don't know if Tactics Trainer sets me the problems in my rating range or if some default setting I'm using is determining the problems I'm getting.

17th May 2009, 06:57am
#20
by Steinar
Oslo Norway
Member Since: Mar 2009
Member Points: 80

jkpastorius, just start doing quick responses, and your rating will fall quickly enough, and then TT will find appropriate problems, right?

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