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1/10/2012 - Endgame Principles


  • 3 years ago · Quote · #41

    rahulnaiksatam

    too easy . lets have some mate in 4  at times

  • 3 years ago · Quote · #42

    kyleevon

    pawn power

  • 3 years ago · Quote · #43

    h3lo123

    easy

  • 3 years ago · Quote · #44

    fastig

    simple but good

  • 3 years ago · Quote · #45

    Kolben

    Whenever you are confronted with an eeaaasy position like this you can raise the difficulty level by putting yourself into the position of playing a blitz game and having only 10 seconds left on the clock - you'll be amazed by the truckloads of blunders you come up with...

  • 3 years ago · Quote · #46

    glsmith

    demonstrates positional power of pieces and team work

  • 3 years ago · Quote · #47

    milray101

    quick end

  • 3 years ago · Quote · #48

    Dragonbice

    Doesn't anyone ever notice how it always is the <1300 rated ones who goes "easy"?

  • 3 years ago · Quote · #49

    Rubistockholm

  • 3 years ago · Quote · #50

    WilianCosta

    EASY

  • 3 years ago · Quote · #51

    Sutirtha11

    too easy..........

  • 3 years ago · Quote · #52

    VasanthBalakrishnan

    easy

  • 3 years ago · Quote · #53

    rbk1

    good one..!

  • 3 years ago · Quote · #54

    evilmrrogers411

    Why does white not move the king to c6 as the second move and then follow up with the pawn for checkmate? Does that not provide the fastest checkmate in 3 moves?

  • 3 years ago · Quote · #55

    steven-murray

    Why does white not move the king to c6 as the second move and then follow up with the pawn for checkmate? Does that not provide the fastest checkmate in 3 moves?

     

    At first look you may have not noticed that the puzzel ended with checkmate.

  • 3 years ago · Quote · #56

    EP_Chess

    Easy.

     

    Thanks for posting it.

  • 3 years ago · Quote · #57

    _36darshan--

    Very easy

  • 3 years ago · Quote · #58

    Drecon

    I could almost do this one with my eyes closed.

  • 3 years ago · Quote · #59

    pawnturnsking

    pawns.......huh

  • 3 years ago · Quote · #60

    mistermax

    Well, based on the title "Endgame Principles" I immediately played 1.Bxh5 when after 1...gxh5 2.Kxf5 h4 3.Kg4 Black's kingside pawns fall and then it is a simple march with the king back to the Queenside.  To me that is a position-based "principle".

    The actual solution - elegant as it is - seems more of a trick than a principle.


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