11/4/2009 - Use All the Pieces

Jump to forum:
4th November 2009, 05:19pm
#81
by bencez
Unknown United States
Member Since: Nov 2008
Member Points: 75

Nice puzzle.

4th November 2009, 05:58pm
#82
by Plasmic
CA United States
Member Since: Jun 2008
Member Points: 102

Jolly Good!

Got all the moves correct!

Good job.

4th November 2009, 06:08pm
#83
by tilford
United States
Member Since: Oct 2008
Member Points: 7
4th November 2009, 06:33pm
#84
by checkmate703
virginia United States
Member Since: Jun 2009
Member Points: 25

why not move blacks pawn to c3 with the first move??? That leaves an excellent opening for  Bf4, K1, Qf6, Bxf4, Pxf3, HC4, then finally Rx7. No one else saw that????

4th November 2009, 06:40pm
#85
by vagamundo
Melbourne Colombia
Member Since: Feb 2008
Member Points: 1335

used ALL (the 3) pieces...

4th November 2009, 07:10pm
#86
by snprook
Pennsylvania United States
Member Since: May 2009
Member Points: 1058
alfilet wrote:

all pieces used.


Not the pawns!!! Smile

4th November 2009, 07:25pm
#87
by weijing98
United States
Member Since: Feb 2009
Member Points: 70

EASY

4th November 2009, 07:26pm
#88
by weijing98
United States
Member Since: Feb 2009
Member Points: 70

cool

4th November 2009, 08:55pm
#89
by Samaki
vancouver Canada
Member Since: Feb 2009
Member Points: 84

nice..ty.

4th November 2009, 09:00pm
#90
by gagan_kaushik122333
Cupertino, California United States
Member Since: Feb 2009
Member Points: 122

Pretty hard but good puzzle.

4th November 2009, 09:52pm
#91
by salamence47
Manila Philippines
Member Since: Apr 2009
Member Points: 12

GOOd enough!

4th November 2009, 10:20pm
#92
by RedRag
England United Kingdom
Member Since: Mar 2008
Member Points: 25
checkmate703 wrote:

why not move blacks pawn to c3 with the first move??? That leaves an excellent opening for  Bf4, K1, Qf6, Bxf4, Pxf3, HC4, then finally Rx7. No one else saw that????


1....f6 2 Qxa6 and it's white that wins

4th November 2009, 10:35pm
#93
by The_Arbiter_Unreal
United States
Member Since: Aug 2007
Member Points: 16
gokdeniz wrote:

After 2.Kf1 Rd8, why isn't Qxa6 played?

I don't understand....


because you're a dumbass.

4th November 2009, 10:45pm
#94
by savaskulah
Istanbul,Turkey Turkey
Member Since: Oct 2007
Member Points: 47

If a person can't understand is he a dumbass ! Very unhandsome word. 

4th November 2009, 10:54pm
#95
by boardgamelover
Singapore Singapore
Member Since: Jan 2008
Member Points: 681

Nice puzzle!

4th November 2009, 11:04pm
#96
by gvs567
India
Member Since: Sep 2008
Member Points: 161
artas44 wrote:

'cause  Rd8 mates

Rd1# not Rd8#...........

4th November 2009, 11:06pm
#97
by gvs567
India
Member Since: Sep 2008
Member Points: 161
snprook wrote:
alfilet wrote:

all pieces used.


Not the pawns!!!

I agree.

4th November 2009, 11:08pm
#98
by cholyl
Malang Indonesia
Member Since: Jun 2009
Member Points: 57

now i'm understand... :)

4th November 2009, 11:11pm
#99
by turn
Kuala Lumpur Malaysia
Member Since: Feb 2009
Member Points: 1825

wow, u guys sure r fast.

4th November 2009, 11:30pm
#100
by DJHeilke
United States
Member Since: May 2008
Member Points: 62

Good Puzzle.  And white still has some (remote) drawing chances with 1 or 2 pawns for the B.  All things considered, I think the variation with 2. Be3 is best for white.

I know, people are going to flame me saying that white loses B and P if he plays 2. Be3, but consider this:   The variation given in the puzzle (2. Kf1) leaves you with 2 P vs B, but your pawns are totally disconnected (g5, f3, d3) and therefore indefensible.  So in about 14 or 15 moves after the end of the puzzle, white is going to lose all those stragglers (for example, 5. Rd2 (else 5. ... Rxd3) Be3       6. Rd1 Bxg5 and the pawns are already starting to drop.

But if white plays the variation 1. .... Bb6+ 2. Be3 Qxd3 3. exd3 Bxe3+ 4. Kf1 Bxg5 then white is no worse off than in the 6 move variation given above, but black must now lose a tempo to develop his rook.

Either way white is in a losing position, I fully acknowledge that, but in a real game, when you find yourself on the losing end, the best thing you can do for yourself is to not hand the other guy 2 free tempi for developing and centralizing his pieces!


Add your comment:

Join Chess.com for free to add your comment! Already a member? Then login now to comment.