# 6/15/2013 - Calculation

• 2 years ago · Quote · #141

Good one.

• 2 years ago · Quote · #142
[COMMENT DELETED]
• 2 years ago · Quote · #143

Easy  but I thought white would let we give check mate, nice sacrifice, very interesting

• 2 years ago · Quote · #144

Difficult One

• 2 years ago · Quote · #145

Solved! =]

• 2 years ago · Quote · #146

I actually solved that one, unusual.

• 2 years ago · Quote · #147
[COMMENT DELETED]
• 2 years ago · Quote · #148

interesting

• 2 years ago · Quote · #149

nf1 wouldn't change anything because

of the following puzzle

• 2 years ago · Quote · #150

page 9

• 2 years ago · Quote · #151

it is ok

• 2 years ago · Quote · #152

• 2 years ago · Quote · #153

Chess problems are supposed to end in white checkmating.  I hate these.  If the win state isn't going to be checkmate (which is a ridiculous idea in itself), would it be too much to ask that each puzzle has a description of the win state -- mate in 4, white to play and win, white to capture a queen, something?

• 2 years ago · Quote · #154

If you state somethink like White to capture a queen you just about give the whole problem away. However White to play and  win would be ok.

Of if it is a mate say how many moves is also ok.

• 2 years ago · Quote · #155
delgreer wrote:

Chess problems are supposed to end in white checkmating.  I hate these.  If the win state isn't going to be checkmate (which is a ridiculous idea in itself), would it be too much to ask that each puzzle has a description of the win state -- mate in 4, white to play and win, white to capture a queen, something?

Even though the ultimate goal in chess is to achieve checkmate, it is not always immediate and cannot always be pinpointed to a certain number of moves (at least by humans).  Puzzles such as these are good because they are a realistic representation of what one usually has to go through in order to win a chess game.  The mate in "x" amount of moves are not always available to us in our games.

I suppose it would be helpful if Chess.com would provide an explanation of why the final position in a puzzle is winning (if not checkmate) or drawing.  However, in any puzzle I've ever done and wondered about the final position, this answer has been discussed in the comments section.  So I would suggest reading through the comments.  They will be very helpful.

• 2 years ago · Quote · #156

IT WAS SO EASY❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗⭕❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗⭕❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗❗

• 2 years ago · Quote · #157

Actually the puzzle is incomplete because White has NOT won anything yet. Black will fork the White King and Queen, winning the Queen. White still has a few more CORRECT moves that are mandatory, and if not made correctly, will NOT result in a White win. White could blunder, and end up LOSING or DRAWING if the rest of the sequence is NOT played out correctly. Not until White captures the Black rook and ends up a full bishop ahead in the end game is White out of the woods. So, this puzzle is NOT sufficient and to say that White has won after capturing the Black Queen is not correct. White SHOULD WIN, yes, but it is NOT inevitable. Blunders happen all the time.

• 2 years ago · Quote · #158

nice

• 2 years ago · Quote · #159

Whoa!

• 2 years ago · Quote · #160
vnitturi wrote:

nf1 wouldn't change anything because

of the following puzzle

Thank you for explaining! That was driving me crazy!