Can Opener

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17th October 2009, 07:22pm
#1
by AnthonyCG
Washington DC United States
Member Since: Aug 2007
Member Points: 2558

Sorry about the double post. I feel that endgames (even puzzles of endgames) are better appriciated here for reasons I rather not get into... Innocent

Anyway, here you go.

17th October 2009, 07:27pm
#2
by fzweb
Home Australia
Member Since: Dec 2007
Member Points: 747

Qxh6, gxh6 (otherwise Nf6+, gxf6, Qh7#), Nf6+, Kh8, Rh7#.

EDIT: That's not the right solution, after Ra6.

17th October 2009, 07:31pm
#3
by daxelson
United States
Member Since: Jul 2008
Member Points: 176

Start with Qxp . . .

 

17th October 2009, 07:38pm
#4
by goldendog
beertopia United States
Member Since: May 2008
Member Points: 2175

Nf6 leads to mate in all variations.

17th October 2009, 09:06pm
#5
by AnthonyCG
Washington DC United States
Member Since: Aug 2007
Member Points: 2558

Wow, I never saw 1.Qxh6. Like Goldendog posted, I found 1.Nf6 which is more forcing since every move is check. 

21st October 2009, 07:44am
#6
by boy678
England United States
Member Since: Mar 2009
Member Points: 132

I didn't see that either.

22nd October 2009, 01:32am
#7
by NQChien
Hanoi Vietnam
Member Since: Feb 2009
Member Points: 46

The puzzle is nice, but the title is even nicer. Can opener. Very descriptive. Imagine how you make Black displace his g7 pawn.

27th October 2009, 03:22pm
#8
by Harry_Li
Leeds England
Member Since: Mar 2009
Member Points: 233

The first thing I saw was Qxh6

 

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