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Analysis Please

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29th December 2007, 06:32am
#1
by Alex_M
Georgia United States
Member Since: Nov 2007
Member Points: 211

I'm not very good, and this game is against the default WinBoard engine. Analysis would be greatly apreciated.

29th December 2007, 06:44am
#2
by benws
United States
Member Since: Oct 2007
Member Points: 1078

You should have played 20. Nd1 to save your knight. I think that 22. Qxd6!? would have given you some counter-chances.

Instead of 23. g3??, you should have played 23. Rxf4, which gives you some chances. After that, you could have simply resigned. 


29th December 2007, 06:54am
#3
by Alex_M
Georgia United States
Member Since: Nov 2007
Member Points: 211
For some reason I wasn't thinking about moving the knight, just its defenders(Move 20).  In the annotation, I think I stated that I missed the pawn, but g3 was a bad move nonetheless (Move 23). I didn't really want to resign, as I just wanted to see how the game played out.
29th December 2007, 08:28am
#4
by illigan
kuala lumpur, malaysia Malaysia
Member Since: Aug 2007
Member Points: 46

hmmmm... im no expert either, but since my opinion will be 'greatly appreciated'...

i like ur opening, it was nice and bold with both your knights and bishops covering much of the board.

however, towards the middlegame, u started making mistakes, which eventually gave the game away.

but u still played well :-)

29th December 2007, 08:35am
#5
by Alex_M
Georgia United States
Member Since: Nov 2007
Member Points: 211
Thanks
30th December 2007, 09:23am
#6
by Loomis
Tallahassee, FL United States
Member Since: Oct 2007
Member Points: 2002

8. Nxc6. I don't like this move. When black plays 7. ... e5 he gives up control of the d5 square, the exchange of knights lets black bring a pawn to c6, regaining control of the d5 square.

 

10. b3. I think there are more active ways to play here. You have a lead in development, so you want to break open the position and take advantage of your opponent's poor placement of the pieces. 10. f4! and if black wastes time going after the b-pawn 10. ... Rxb2 11. fxe5 dxe5 Your rook is unleashed on the f-file. You can immediately win your pawn back with 12. Qxd8 Kxd8 13. Rxf7. I much prefer white in this position.


 

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