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Jet's and I's first forum game was Bc4 Qh4... Here is the game
I also made a forum with post game analysis, but it wasnt in editor, so most of you probably dont have time to see all that was going on
Sorry guys! Kinda forgot about this for a bit...anyways : 3.Bc4!
Black should respond with 3...Qh4+. I know it means bringing out the Queen early, but you will eliminate White's ability to castle, and you will be able to start to destroy the King side of the board.
As i already said 3...Qh4+ is a decent but time-consuming defense. White has considerable compensation for the pawn after that. Objectively both 3...Nc6 and 3...Nf6 are more worring for white.
I was thinking either Nf6 or Qh4+, and I came to the conclusion that I haven't come to a conclusion yet (I thought I had), well, I should reply soon (after I toss a few coins :P)
4.Kf1 is pretty much forced.
Yes, only move.
Just gonna go ahead and play 4.Kf1 now because it;s forced.
I'm glad @stubborn_d0nkey choose to play 3...Qh4+. I know that it puts his Queen out in the open, and that he will eventually have to lose a tempo by moving it away. But I look at it as a kind of reverse gambit. White sacrificed a pawn to gain some position, whereas Black sacrifices a tempo in order to take away White's castling option and hemming in the rook.
Is it good or bad ? I don't know . . . but we're going to have a lot of fun finding out.
Since I was one of the proponents of the 3...Qh4+ move, I guess I better step up and give @stubborn_d0nkey some options.
One is to play 4...Nc6 and just develop another piece.
Another would be to play 4...d6 and open up the lines for the c8-Bishop. I figure if White plays 5.Nf3, Black could then respond with 5...Bg4 and pin it down against his Queen.
Between the two, 4...Nc6 is the simplest and most direct, whereas, 4...d6 could lead to some pretty crazy lines . . . and I think it might even eliminate the lost tempo issue with the Black Queen.
Unless someone else has other suggestions, I think Black should play 4...d6. Only because it is the more aggressive of the two, and that is what type of game the Kings Gambit is.
You can also play a gambit with b5 - forget what it's called though.
If you think d6 seems crazy, how about 4...d5 which I am contemplating?
I think 4...d5 also has some theory attacked.
i dont even see what d5 does
Archieving an important freeing move with tempo and opening the position while white can't castle (for the price of a pawn) sounds like an idea worth considering, right ;)?
yeah i did hear that often times in gambits giving back the pawn in exchange for positional compensation is common
I don't see any strategic advantage to 4...d5. As far as I can see you would only lose your pawn. At least 2...b5 moves White's Bishop up one Rank (3.Bxb5) where the Queen can fork it on a future move.
I like g5
Giving a pawn in the hope that somewhere in the future white will miss a 1-move threat is called hope chess and rarely works...the point of b5 is not in a future fork, black simply wants the bishop off the dangerous c4-f7 diagonal. That said, 4...d5 looks like a more logical way to give back the pawn fot the already explained reasons; i don't think 4...b5 is a good move (It's fair to say that Kasparov once played 4...b5 in a rapid game against Short, so it has a strong (one time) supporter, but it's also fair to say that the russian lost the game in 15 moves...). In any case think i would try to hold the pawn for now.
Could somebody enlighten me on my mistakes here.
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