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Suggestions for better pawn promotion endgame

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7th April 2009, 11:32pm
#1
by nodutytorescue
Somewhere United States
Member Since: Jun 2008
Member Points: 78

Looking for thoughts on how this game could have been played better.  I know there are mistakes made early on, but the play that I am interested in is after the knights are traded away around move 38.  Thoughts are appreciated for both white and black.

8th April 2009, 07:48pm
#2
by phyxius
Omaha, Nebraska United States
Member Since: Mar 2009
Member Points: 1389

Suggestions for better pawn promotion endgame: (16) Nf5, may have been another option.

8th April 2009, 09:10pm
#3
by nodutytorescue
Somewhere United States
Member Since: Jun 2008
Member Points: 78

Thanks- I made the same point in the annotation.  My question was more about the endgame. I was wondering about thoughts on how play could be improved after the knight trade after move 38?

Was there a place where black could have made a better stand, or was there limited options after the knight trade?

If no one posts ill just review the gave via computer analysis. 

15th April 2009, 09:49am
#4
by Gambitknight
United States
Member Since: Feb 2009
Member Points: 496

The move by black that really stands out to me is 42... KF5.  I think KE5 by black (intending to follow up with KD4, intending to maintain the passed C Pawn (which is the most dangerous pawn on the board) gives black the best chance.

 

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