R+P ending should have been drawn.
What should I work on first?
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In general, I'm not sure if your question can be reasonably answered based on just one game but this game in particular can hardly be representative.
How are we supposed to judge your play in the opening/early middlegame if your opponent blunders a piece at move 6? Also, the game would be better example if you had used long enought time control to avoid the time induced mistakes towards the end.
After chess club ended at my school, I didn't play for about a month. When I finally did play my first game, I sucked. Badly. In fact, I dropped over 200 points in blitz in two days. While my rating isn't where it was, it's now back on the way up and I think I've recovered at least some of what I've lost. However, I'm still plauged by blunders, hanging pieces, and whatnot. I think that that stuff will self correct over time.
So, here's my most recent game that includes many blunders and inaccuracies on both sides, but the endgame was pretty fun. What I want from those who read this post is advice on what aspect of chess should I work on first. (tactics, endgame, opening, development, etc.)