So a few people in my club are supposed to teach some newbies the basics of chess. My teacher says that the first thing that we should teach them is that there are 64 squares on the chessboard. Has anyone actually found that information useful in chess? I never really think about it, but maybe there's something else to it.
Yes, having an understanding of the board is very important. You understand that your "world" of battle is only so big, and that makes controlling the center so much more important. It is like one of those lessons in life that takes a bit of time to truly understand the importance of.
With an 8x8 board, take the white knights from a1 and g1 to c3 and f3 and look at the impact they have on the board - they cover so much area.
In shorter words, it is important to understand boundaries in life - otherwise you fall off the cliff :-)
yes it becomes important when you reach the endgame and look at sqaring off the board.
on the other hand they could have metaphorical intentions to show the limits within which you must work.
Yea doesnt matter to me i still crush people wirth my 2200 rating
I have seen several things about this and, contrary to the initial reaction that it is 'obvious', it does help to think about the board geometry and the way the pieces move on it. You can see various ideas most clearly in endgames, but the underlying ideas are always there.
Consider how a computer sees a piece on the board. The computer sees the squares that the piece controls, centred at the middle of the square the piece stands on, not the physical Knight or whatever that we look at.
There are several consequences to this, one of which is that a piece doesnt control the square it stands on, but will do if it moves.
Another is the way a King in a endgame can cover more ground than you would think by moving diagonally up the board rather than straight up.
Another one is the way a Knight moves. We are taught early on that Knights are the only pieces that can 'jump' other pieces. In fact, they slide from (the centre of) their current square to (the centre of) their destination square between (the centres of) two other squares, thereby avoiding any other pieces which occupy (the centres of) those two squares. This not only explains why Knights 'jump', but can also help you to visualise Knight moves more easily (i.e. in straight lines) than trying to imagine them leaping around all over the place. Technically, the Knight is a 'root 5 leaper', its travel distance being the square root of 5 multiplied by the length of the edge of the square on the board. There are other 'leapers' which are not used in chess but in chess variants. Someone correct me if I am wrong, but I seem to recall a 'root 9 leaper' is called a giraffe in fairey chess ?
mxdplay4 --> "Another one is the way a Knight moves. We are taught early on that Knights are the only pieces that can 'jump' other pieces. In fact, they slide from (the centre of) their current square to (the centre of) their destination square between (the centres of) two other squares, thereby avoiding any other pieces which occupy (the centres of) those two squares. This not only explains why Knights 'jump', but can also help you to visualise Knight moves more easily (i.e. in straight lines) than trying to imagine them leaping around all over the place."
Wow, I like that for visualization! Learn something new every day. Thanks, Max.
Pawns excluded, of course.
moron
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