10194 Players currently online!
Man vs. Machine - good luck!
Turn-based games at any time!
Vote for the best move to win!
Do you have what it takes?
Sharpen your tactical vision!
Get advice and game insights!
Learn from top players & pros!
View millions of master games!
Your virtual chess coach!
Perfect your opening moves!
Test your skills vs. computer!
Find the right private coach!
Can you solve it each day?
Bring it all together!
Beginners, start here!
Make friends & play team games!
News from the world of chess!
Search all Chess.com members!
Find local clubs & events!
Who's the best of your friends?
Read what members are saying!
Fritz allows you to set the number of cores running - or as they call it the number of CPUs. This is dependent of course on which engine you have engaged. The basic Fritz 13 engine will only run on 1 CPU as the link shows but in fact it runs on all 4 cores on my machine, each core at 25% load. There also seems to be a limit of just over 1000 threads handled at any one time on the quad core (Core 2 Duo) Q9450, so hyperthreading would not increase chess engine efficiency - I'll eat crow on that. In comparing Houdini 1.5a 64x running 4 CPUs, that will run 4 cores at 100% load. So the Fritz 13 basic engine seems to be the same as Fritz 13 Pro, dumbed down to 25% efficiency. If you want the whole engine, you pay for what amounts to the key to unlock it.
From a practical standpoint, if I run Houdini 1.5a on "3 CPUs", I can let it run in the background and use my computer for more mundane tasks such as reading e-mail or surfing the 'net.
Hackers are able to take advantage of gpu's for brute force attacks now. I understand that what gpu's do is vector calculus. Dosen't that make them essentially math processors? Can our chess poeple please make use of this? I want more nodes for less dinero. More on topic though, the AMD FX-8150 overclocks to perform at what the AMD FX-8350 does on merely a Hyper 212 EVO (heatsink and fan). Therefore the AMD FX-8150 makes $500 chess super-computers available.
See the below links for Tom's Hardware comprehensive fritzmark benchmark (excluding dual-cpu) and also for a link to professional and competitive overclocking.
I think the basic problem is that most chess engines are written by amateurs, a few of them being commercialized. You'll usually see the programmer's name associated with any engine you find, including Houdini. The problem with off-loading calculations to the GPU is that the program must have been written to accomodate that. It isn't, as far as I know, simply a function of the CPU seeing all that GPU horsepower out there and sending the load away for faster computation. The program must be written to utilize the GPU, and not knowing what GPU is available since it varies with the system, I don't think our engines are (yet) capable of speeding up with a powerful GPU onboard.
0-2224 in less than three years
by e4Najdorf a few minutes ago
Carlsen is mediocre - my analyses
by ivandh 2 minutes ago
Tactics Trainer 100% but only 1100 rating?
by JCPRio 5 minutes ago
How many knight + bishop endgame mates have actually happened in your games ?
by waffllemaster 10 minutes ago
by yeres30 12 minutes ago
1st choice in a Chess Program @Amazon
by Spiritbro77 13 minutes ago
can I be an IM before i die?
by waffllemaster 14 minutes ago
SCID vs PC
by MrEdCollins 15 minutes ago
Why does chess make you physically tired?
by Sangwin 16 minutes ago
Anyone Played 1000 Games?
by Spiritbro77 23 minutes ago
Why Join | Chess Topics |
Help & Support |
© 2013 Chess.com
• Chess - English
We are working hard to make Chess.com available in over 70 languages. Check back over the year as we develop the technology to add more, and we will try our best to notify you when your language is ready for translating!