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Well, of course they can't think. They are computers and thus compute instead of thinking.No need to "prove" that.So this basically is a game where a human has found a way to exploit the weaknesses of an engine 5 years ago.If I enter the position of move 153 into a newer engine (Houdini 1.5a) and let it play it out, it starts at a positive evaluation for white but the longer it goes on, the more even it considers the position. After eventually moving ahead its c-pawn to prevent 50-move-rule, it continues completely different from the game posted. It protects it's other pawns with king and one of the rooks and soon enough since noone can really move away from there to not give the other side an advantage it ends in three-fold-repetition.So what we can conclude: The Rybka from 5 years ago didn't evalute it's rooks correctly against the advantage of a passed pawn and this now is fixed in newer engines.To be more precise: 2008 Rybkas move 181. Kb2 is the one that was the mistake in that game and is something that 2013 Houdini wouldn't do.
Here is proof that chess engines/chess coputers can't think:
So in another words one game out of hundreds of millions analyzed by PCs proves your point?
Looks like its time for you to sign up for statistics 101 and/or Logic 101
Yes, I think "Nakamura helped finding and fixing a loophole in an engine" would probably be more fitting. ^^
ypp i can think without any physical brain
it was a bug in rybka which was fixed. I cant think like a human but i can think far better than them. And it happens rarely that i make a mistake
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