How many tempos should a player take to try to keep the other player from castling? Lets say you have the posibility to make ur opponent abbonden castling abilities; how many moves should be the max to force them to give it up? And lets say you dont lose material or weaken your pawn structure.
Maximum? I'd say somewhere in the neighborhood of 300,000,000 moves, as long as the position calls for it. Sometimes the maximum is 0. There is no simple answer to your question.
deadpoetic> How many tempos should a player take ... to keep the other player from castling?
Usually, zero to six tempi.
deadpoetic> Lets say you have the posibility to make ur opponent abbonden castling abilities; how many moves should be the max to force them to give it up?
Infinite, if castling is a particularly strong move for your opponent, and you shouldn't even stop them for free if castling is a poor move for your opponent.
i don't always mind castling sometimes it leads to interesting mates
^You should go back to that forum and read some more of the posts.
Regarding your question, I always assumed that it depended on the situation.
Ya ive been following that fourm... but ya its a bit more clear after hearing others thoughts..
Ya makes sense... i was kinda figuring out if there is a number of moves that ppl will use chasing around the king and no number bigger then that. Kinda how you shouldnt move a piece twice during the opening, thought maybe there was some rule that goes along the same lines..
Well, the real rule for moving pieces multiple times in the opening should be 'never move a piece more times than is helpful.'
well... You should have a good reason making that move, falling behind in development isnt good...
True. I think that point being made is that there are no rules that you should adhere to all of the time. Depending on the situation, you may have to break rules (not moving a piece more than once, knights before bishops, ect...)
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