13078 Players currently online!
Man vs. Machine - good luck!
Turn-based games at any time!
Vote for the best move to win!
Do you have what it takes?
Sharpen your tactical vision!
Get advice and game insights!
Learn from top players & pros!
View millions of master games!
Your virtual chess coach!
Perfect your opening moves!
Test your skills vs. computer!
Find the right private coach!
Can you solve it each day?
Bring it all together!
Beginners, start here!
Make friends & play team games!
News from the world of chess!
Search all Chess.com members!
Find local clubs & events!
Who's the best of your friends?
Read what members are saying!
This is a frustration for me. I have trouble understanding why I can finish a puzzle before time goes into minus and still end up with a negative score. Is the clock simply there to give you an estimate of the puzzle's difficulty? If not, wouldn't it make sense to make it so that the countdown and the points both cross zero at the same time? If you get it right, after time runs out, you should lose points. If you get it wrong after time runs out, you should lose more points. But if you get it right within time, you should get something. I'm sure there's complicated math behind it, but this doesn't seem illogical to me. Is it frustrating to anyone else?
I agree. What I would like is time to look at the board before the computer makes the move so I don't have to analyze the whole board plus what the computer just did. I think a score-bar like Chess Mentor has would be more helpful. The clock seems to be there just to annoy you ;-) ...I don't think it's a barometer of difficulty. The 'countdown' idea would add pressure. I'd like to remove the clock entirely or until I've solved the puzzle.
Take a look on the help page for Tactics Trainer. That gives a general idea of how it works.
The trainer is based on the idea that a person of a certain rating should be able to solve a tactic in a certain amount of time, based on the average time it takes to solve the problem. If it takes a player a significantly longer time to solve, then their tactics rating is not accurate and you lose point so reflect that.
The tactic is treated just like an opponent in a game of chess. If you run out of time, you lose the point and your rating decreases, just as it would in a game of chess.
Clock is 2x average speed, if you take longer you only get 20% credit. The rating change depends on your rating vs puzzle difficulty, so you can't have a time cutoff point for +/- very easily.
Tactics Trainer problems
by LewisSkolnick a few minutes ago
Where is IM Pfren???
by StrategicPlay a few minutes ago
Is it possible that there are psychic chess masters?
by pdela a few minutes ago
Concerned about trolling, again
by Master_Valek a few minutes ago
5/24/2013 - Winning With Technique
by tanmay_chakrabarti 2 minutes ago
by Matthew721 3 minutes ago
Stuff Non-Chess Players Say
by BigDoggProblem 5 minutes ago
You know you're tired when ...
by MojoJedi 5 minutes ago
Beating the Philodor defense?
by uhohspaghettio 6 minutes ago
How do you clean Vinyl Chessboard?
by ucanthandlethetruth 7 minutes ago
Why Join | Chess Topics |
Help & Support |
© 2013 Chess.com