Knight Vision - Part One

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8th November 2007, 09:01pm
#1
by invertebrae
chicago United States
Member Since: Sep 2007
Member Points: 139

Sorry if this has already been covered, but I wanted to share a little trick I use when trying to quickly assess the threat of my enemy's knights, to avoid discovered maneuvers or forks.

 

What I've found is that if any nearby knight is on a square matching the color of the piece of mine I am checking on, then he usually can pressure that piece with his next move. More importantly, if his color square does NOT match my piece in question, then I am safe from his moving of said knight.

 

This might be super obvious, and sounds simple, but it really has made my vision of the board a bit better lately, to where I don't get forked by the knights nearly as much (now I just need a better strategy to defend against bishops!).

 

Here's a demonstration of what I mean, in case my words are really muddled....

 

In the following example, the queen and rook are about to be forked. Both of their squares they reside on are white, as is the knight, which is an immediate sign of danger.... 


 Here is a similar board setup, only this time the knight is on a dark square, meaning he poses no immediate threat to the pieces which reside on the light squares...
 
These boards are just for demonstration purposes, but I think they do a good job of explaining what I mean.
 
Hope you found this methodology helpful. 
 

 


8th November 2007, 09:06pm
#2
by Ricardo_Morro
Bridgeport, CT United States
Member Since: Oct 2007
Member Points: 646
The problem with this analysis is that in your second diagram the Queen can be taken by the knight. That is even more of an immediate threat than a fork.
8th November 2007, 09:11pm
#3
by invertebrae
chicago United States
Member Since: Sep 2007
Member Points: 139

ricardo,

 

doh! you're right, i fixed that, sorry. was trying to just show the .. . . nevermind, it's fixed =)

 

...ryan 


8th November 2007, 09:37pm
#4
by TonightOnly
Phoenix, AZ United States
Member Since: Jun 2007
Member Points: 1521

White to move in first diagram obviously wins the knight with 1 Qc4. But if black was to play and were to fork the two pieces (1...b4), 2. Qc4+ would still win the knight.

 

In fact, the only move that does not lose the knight immediately is 1...Ne7.


8th November 2007, 09:42pm
#5
by invertebrae
chicago United States
Member Since: Sep 2007
Member Points: 139

right right, again, try to ignore the game context for these demonstrations. i'm really just showing the behavior of knights and what situations they can pose at any stage in the game.

 

sorry for the confusing diagramzzzz. hope my point comes across still.

 

...ryan 


8th November 2007, 09:53pm
#6
by TonightOnly
Phoenix, AZ United States
Member Since: Jun 2007
Member Points: 1521

Haha, okay sorry. It's just instinct at this point to analyze the ---- out of any diagram placed in front of me.

 

Yes, it is the very beginning of visualization, but an important step to better chess.


6th August 2009, 07:43am
#7
by KnightPawn28
Montreal, Quebec Canada
Member Since: Oct 2008
Member Points: 976

It is a simple concept(same color or opposite color squares) but... during a game this becomes more complex! And, defending against bishops is maybe easier.

Pieces working together can complicate things. So, this simplicity transforms into a complexity.

6th August 2009, 07:58am
#8
by jaberer
Washington United States
Member Since: Jun 2009
Member Points: 56

I think it would be better if you just made the example of this Knight trick in the Mid-Game, then there would be less traps...

 

But anyways, Thanks for the new concept! Knight is my favorite piece and thats a new concept that I haven't found by myself!

:)

 

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