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Hi everyone. When I was looking at the tactics stats of different players I was noticing that some players clearly have harder positions to solve than others on average because they will have a correct rate of maybe 55% & their tactic rating might be 2350 & another may have a correct rate of maybe 72% & a rating of only 1500. I should add that they will have done enough positions to have an accurate average (example: they will have done maybe over 1000 not just 15 or so). I realize that early on the numbers won't be accurate yet because they haven't done enough yet, ie. if you've completed 700 your rating means more than if you've completed 20. What's the deal with the level of difficulty? Do the positions automatically adjust to your rating like on chess mentor training?
I care or I wouldn't have posted it. The reason I'm pondering the question is because my % is staying in the 80's % (although I've only finished 51) I'm not sure if I should be solving harder ones. I, of course, am trying to improve & in seeing that others are getting harder ones I was wondering if there's a setting to adjust difficulty level or not? I actually thought it was pretty cool to be getting a rating based on tactical ability, although I'm not sure how accurate it is.
You will see problems similar to your rating.
But because time is so important to your rating change, you can increase your solve rate and decrease your rating.
8/28/2015 - Back Problems, Ouch!
by rootbeer7up 4 minutes ago
Studying openings is highly UNDERrated!
by TheGreatOogieBoogie 4 minutes ago
Where can I play with stronger players?
by madhacker 4 minutes ago
Very very good chess game on iphone & ipad, it is free
by gongjunjie123 5 minutes ago
Can you have fun when you keep loosing ?
by ponz111 5 minutes ago
by thechessplaya5 7 minutes ago
White to play and mate in 2 (4th puzzle)
by kshruti 7 minutes ago
by bb_gum234 9 minutes ago
Why is d4 so often chosen in the world championships?
by TheGreatOogieBoogie 10 minutes ago
F4 playing for a win
by BirdBrain 12 minutes ago
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