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Anyone reading that?
I have been out of Magic for at least a decade now, but it's certainly possible to play competitively/competently without a lot of time invested. You definitely could not do it just buying random booster packs, though. But you could win a tournament with a $20 deck easily.
The problem is that many players get obsessive about it and buy 4 boxes of booster packs for every expansion. No different than an MMOG, or pretty much any other hobby. You've never known anyone that went rock climbing indoors one time and then went out and spent $800 on gear the next day saying they were going to climb half-dome in Yosemite?
People make their own money sinks. I will say that Magic is well-designed to fleece those kind of people though.
Anyone reading that?
What, 5 whole paragraphs is just too much for you to absorb without a good night's sleep? Ahhh, the TL;DR generation...
Chess, in the current form, has been around for hundreds, not thousands of years. The ancient game from which it came is a different game, just as humans are a seperate species from that which we evolved.
Apparently, you are unfamiliar with the meaning of both "rant" and "rave, because you just did it again. You are extremely defensive. Are you insulted that I do not play your game?
That you can provide one or two examples of people who have only spent $10 on Magic means nothing. That is the exception, and you are being extremely dishonest to put that forth. Many of my friends play Magic, and they spend a lot of money on it.
You are conflating the two ideas that one "does not HAVE to spend much money on Magic" with "Magic players don't spend much money on Magic".
You are either being intellectually dishonest, or you living in a fantasy land. If any regular Magic players reading this can honestly tell me that they have spent $10 or less on Magic, I would love to hear it.
Again, you are far too defensive. I am not criticizing your game. My original statement only said that I was glad that I never got into the game. That you did is fine. Good for you.
Sorry, I have no attention span
How is WotC at fault for someone maxing out credit cards. It's the same scenario about blaming casinos for people maxing out their credit cards, etc.
Because they could have released their sets at a reasonable rate. Say, two sets a year, a block every 2.5-3 years. Make a block good for 4-5 years.
And they considered that, too.
But then they realized that wasn't gonna be enough money for them. Lamborghini's don't come cheap, after all. So they rejected that plan, and decided to screw people instead.
Your casino analogy is an interesting point. If the 99.9% of people can gamble responsibly, then casinos are fairly harmless.
If 99%, then casinos are still harmless. For the most part.
If say, only 96% of the people who walk into a casino can gamble responsibly, then we need to stop, and take a look, asking ourselves "Is that casino doing more harm than good?"
And we need to accept that the answer may be no.
At which point, the casino may say "Well, I never meant to do that!"
Bullhockey. That's exactly what they were trying to do. To the decimal point.
Now, I'm not saying WotC's dishonesty level is on par with the Gambling Industry. But it's in the same ballpark.
And it's enough, to be unworthy of my money.
I see also another point. Tournament, competitive MtG for prizes is game of luck, although it appears as game of skill. Why is it so? Because in the usual meta environment, it happens to become classic rock/paper/scissors gamble. It develops this way:
A) The deck to beat - powerful, #1 archetype, beats any other random deck, usually exploring some broken cards, mechanics or loophole in the rules (examples: Flash in Legacy, Affinity in Mirrodin, Necropotence in Black Summer period, Trix in old Extended, Dragon in old 1.5)
B) Anti-A, deck full of hate, designed to beat deck A, but at the expense to perform its own gameplan, losing to most decks other than A
C) Other strong archetypes, beating B, losing to A
D) Casual, experimental and budget decks, usually losing to A and performing variably to B & C
Now, a competent player has to choose and then, even if he plays well and wins mirror matches consistently, he doesn't qualify for top8 final play-offs, if he isn't lucky in the swiss to face enough decks he can beat. Skill means he has only some chance to win a prize, but doesn't guarantee it by far.
Therefore, the only ones with consistent income from MtG are WotC/Hasbro company and local cardshops, not players. A lucky, skilled player can win some money temporarily and then ususally he sinks them.
MtG is very interesting game for casual play (EDH or similar), but not worthy to spend $$$ on it. I recommend to purchase/download Shandalar (abandonware) or MtGForge (free/shareware with almost all printed cards) and play vs computer, but always think twice before buying real paper cards.
Dude "mad queen chess" is the current form. As I said you dont understand what is said. And yes your first statement was to the money dump so do not cry innocence. A rant would be mindless. Hmm, sounds familiar. I think I am done answering you Jimmy, but do not count that as a win. Hell, no.
Polar although I would raise the points about Hall of Fame players, some of what you say makes sense. I have a friend took a pro tour deck up against a number of really casual "newb" decks and got hammered - his deck was too balanced against the metagame of legacy to survive basic stuff.
That is where you are messed up in the head. Even a conversation for you is about "winning". I am glad that I did not dump money into the game. It is like you think you need to convince me that I should have. What the @#$^ is wrong with you? You are incredibly defensive over the fact that you like the game. You talk as though everyone should be required to play.
Grow up, son.
If anyone is interested, you get to use Clowns in Yugioh. Just sayin.
Dark Ritual/Isochron Scepter/Twiddle/and "that one" artifact card=Infinite black mana in your mana pool every turn...
Yes like Rebuild, Hurkyls recall or any number of ways of destroying artifacts dont exist, never mind counters. Are you talking about having 2 isochron scepters and the other elements? Good luck surviving till then. Also remember that proper matches are 2/3 where the sideboard destroys a lot of gimmick decks.
One scepter that has a dark ritual and a twiddle imprinted at the same time. Infinite black mana
Are you imprinting with strionic resonator to copy the trigger of imprint? Because scepter reads exile one instant of 2 mana or less, not two.
yes that card, couldn't remember that card with the triggger copying
My point stands then. You need the 4 combo pieces, not an easy feat. Sideboards will easily deal with that, even if there is nothing main deck.
You only need the 4 cards. But you can place any 2 instants on the scepter, like lightning bold/boomerang. Healing salve/counter spell. Ancestral recall (if playing vintage) and giant growth
That though would be a very fragile and conditional version of an infinite mana combo. Try instead maybe Phyrexian altar, gravecrawlers and genesis chamber. Throw in skullclamp and infinite draw too. Storm count from the gravecrawler one would win in short order. Infinite mana is not really a goal in itself. There are plenty with high tide and palinchron for example.
We can always go to prosperous bloom today's edition for legacy
9/16/2014 - Knight After Knight
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