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whats the best way to figure out elo for yourself personally on turnbased i am unstoppable but on live it is bad and glitchy to play on worst than yahoo i heard.
on yahoo i am in the 1400's so whats my elo about? i only have to double that to beat fischer and kaspy lol.
Ideally you should play OTB tournaments for a year or so and see how well you perform. The more games you play OTB, the more accurate rating you should get.
Playing online is rather whack for ratings. Online is a place where 1800-1900 players can lose in under ten moves or 2300 players can lose to 1700`s. Not something you will see too often OTB.
I wrote a blog on how to calculate your rating performance awhile ago. so feel free to go and check it out. There is also articles on ratings, but u would have to dig down to find some of them.....
The easiest way is to play a variety of players here and see how u compare.
Using chess.com ratings to try to guage your 'real' ELO that will be used in OTB tournament play is pretty bad advice imo.
Partly. There are many other things too. In real-life tournaments time controls are typically 45 minutes, 1 hour, or 1.5 hours for each player per game - and a game with time controls shorter than (I think) 29 minutes for each player is considered a "rapid" game. In online chess, a 15 minute game is considered "long" and it's practically impossible to find an opponent willing to play a 1.5 hour game. Most people, generally speaking, are better at longer time controls and worse at shorter time controls - so this may be one reason why you would face better competition in real life.
Visualizing tactics on a 3D chessboard is also different than 2D, so this would have an effect too.
Also, on the internet many of your opponents may be people who only play chess for fun and would never play a tournament in real life. In a real-life tournament, you're likely to encounter a higher percentage of serious players.
There are other factors too, but the above listed ones are some of the major ones.
12/10/2013 - Easterwood-Williams 2004
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