From my point of view USCF and other organization ( such as IECC, CCLA, APCT) created a lot of confusion by not allowing computer assistance for the analysis of the correspondence games. It is interesting to see that this rule is enforced in all USA chess organizations. On the other hand ICCF, which is the main international correspondence chess organization does not have such a rule, and experts agrees that it is legal to use computer analysis for the correspondence games. There is an excellent article about it on Internet by J. Franklin Campbell at http://correspondencechess.com/campbell/articles/a050531.htm . From my point of view, rules which could not be strictly reinforced does not have any sence and will cause only confusion and complains. After all game of chess is only governed by the rules of chess and in most positions objectively strongest moves can be found ether by human or computer analysis. In fact I would like to argue that combination of both is the right way to go for the correspondence chess (or server based turn-by-turn chess, like on chess.com). Turn based chess with 3 or more days for a move were allways an art of chess analysis. In fact using computer engines can make it much more interesting and deep then it was before, by discovering new possibilities, which previously were shadowed by human prejudice and misconceptions. If used correctly, computer assisted analysis, can help even a beginner player to understand chess deeper, by looking for the patterns, understanding why the moves player was considering are wrong and developing chess intuition. Of course, mindless copying of computer generated moves will not give any benefit, not in terms of understanding the game, not in terms of the results. The main reason for the later is that computer will spend a lot of time on considering useless lines, which will be rejected immediately by a strong player. Only because of superior intuitive evaluation of the position humans were able to compete against computers for so long over the board. By quick elimination of non-promising lines a combination of a strong player and engine "blunder check" analysis will be always superior to purely computer analysis. From this point of view I would like to initiate on this server a "freestyle" chess tournaments were all kind of resources are allowed (including outside human help) and the only rules are objective rules of chess. I would like also to comment on the "outside help". Perhaps in the era before the Internet it was possible to track all strong local players and in the small community it is possible to catch a "cheater" who would consult with other player about a game in the progress. This rule came from the over the board chess, were such consultation will be even more obvious. But with global Internet chess community it is again virtually impossible to track such an outside help. And I would like to repeat one more time. Rules which can not be reinforced must not be the rules on the first place. I would like to welcome everyone to join and create "freestyle" tournaments, which is in my opinion is the only way to eliminate "cheating" created by the bad rules.
Players who compete in ICCF events are the top notch Correspondence chess players in the world. They are able to play with the aid of a computer because they are so good. For the majority of amateurs, playing with the aid of a computer in an optimal way means doing exactly what the computer says nearly exclusively. Where is the fun in that?
The reason I play correspondence time controls is that my chess playing time is generally not contiguous. This means I can't sit down and play a whole game unless the time control is blitz, or perhaps G/15 and on a really lucky day G/30. There's very little opportunity for me to play chess at a tournament pace. However, the correspondence time controls allow me to play tournament pace, i.e. a few minutes per move up to as much as 15-30 minutes in crucial positions, without having to have 4-6 hours at a time on one game. If I used a computer, I would lose the excercise of preparing for tournament like thinking where the computer aid is not allowed.
I don't believe that playing alongside a computer -- essentially watching it play -- will help a beginner improve nearly as much as playing the game themselves, making mistakes, identifying their mistakes, and learning how to corrrect them.
Was that supposed to be a response to my post? If so, you really didn't understand what I was saying.
I like to play tournament games. I would like the be able to play at tournament pace more often so that I am more prepared for tournaments. The correspondence time controls allow me to do that. I understand the value of learning to deeply analyze a position. I also understand the value of practicing to play at tournament pace.
You suggest we have to enter our own moves first and only ofter, check for blunders. Do you mean we should come up with our own moves, but check for blunders using the computer before we make our move? I don't disagree that this could be beneficial to a player trying to improve, but I don't see how it's better than using a computer after the conclusion of the game to do the same thing. Moreover, once you allow computers into the game, this is not how most people will use them. And for good reason, while it may be a good way to get better, it's not the optimal way for an amateur to use the computer to help their performance in the current game. An amateur will quickly become a slave to the computer and learn nothing. (Keep in mind that you are rated higher than 99% of players on this site.)
I wouldn't mind a tournament where you can play with computer help but I don't know if chess.com would like that. It might give some people the idea to cheat if they didn't already know how. But chess.com is here for learning chess and people who just use moves a computer tells them aren't learning so I don't think they would be here for long. You might get a high ranking but your games would be boring.
kirill57, you say that "the USCF and other organizations ( such as IECC, CCLA, APCT) created a lot of confusion by not allowing computer assistance for the analysis"
Yet " On the other hand ICCF, which is the main international correspondence chess organization does not have such a rule"
You have given points in favour of, and against computer analysis..
You also said: Rules which can not be reinforced must not be the rules on the first place.
So, which rule "would" you go with ?
I can't see how using a computer while playing chess will help your understanding of chess. I don't see the beauty in that. It is best to use the computer to analyze your game after your game is finished. I am an amateur that makes many mistakes without the help of a computer. That's what draws me towards chess because I get the sensation of using my creative thoughts of trying to discover what is the best and logical moves in a chess game. Using a computer while playing my games robs of that experience. You have to excuse my ignorance, because I don’t know much about the rules of corresponding chess or the rules that applies to corresponding chess. However, if you are applying to use a computer while playing games here on chess.com, then that would open up a big can of worms. Many people here have strong feelings about other players cheating by using computers. So, I would have to disagree with you about using a computers in a decision making of what move to play in your games.
Hello fellas :) And a big bow to the ladies ;)
So in short the new rule is there are no rules? Kind of defeats the whole point. I've got Fritz. Yes I could cheat my butt off. Yes I could pretend it's for analysis purposes. But thinking to the depth that that program is capable of is way beyond me. Sometimes I'll use it to see whether the move I already made was a good one, or if not, why not.
This website is a place we can play 'games' and those are supposed to be fun. Rules are all well and good in serious tournament situations, but does it really make so much of a difference when the object is enjoyment? I reckon not.
There ARE sites that allow engine use and those who wish to 'cheat' should play there.
This site follows a no engine rule and it should be stuck to and enforced as best as can be done.
I do agree that engine assisted chess IS interesting though... just not when it's illegal!
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