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Tactics trainer window size


  • 4 years ago · Quote · #1

    aault

    Not sure if anyone else has noticed this, but went I'm using the tactic trainer, I usually have to scroll down to see if there are any comments on puzzle (when the problem is completed).

    Of course, I can resize the window, but when I start a new session, it's back to normal.

    Perhaps the default size for the window should be a tad larger so that you can just see the top of the first comment (if it exists).

    I'm on FF3, so wonder if it's just me or if anyone else has noticed?


  • 4 years ago · Quote · #2

    erik

    what is your screen resolution?


  • 4 years ago · Quote · #3

    aault

    1680 x 1050 which is nice... I guess on 1024x768 there is less screen real-estate to play with...


  • 4 years ago · Quote · #4

    eternal21

    Take a screenshot and post it here (SHIFT + PrintScrn).


  • 4 years ago · Quote · #5

    aault

    Here's the screenshot


  • 4 years ago · Quote · #6

    erik

    do you have a lot of vertical space left? should we just pop it to fullscreen? :)


  • 4 years ago · Quote · #7

    aault

    Thanks Erik,

    I have lots of screen real estate left - it's quite cool at about the size it is as you can still see the other FF windows behind. I'm guessing if it was a full size window it might things a bit awkward.

    It only really needs to be a few pixels taller. If you look at the screen shot, you can see the top of the yellow box which says "notify me of new comments". This is the only way of knowing that there isn't any comments. If it was just tall enough so that you could see the very top of the avatar and name of the poster, you woudl know there was a comment and would scroll down.


    That said, it might impact people here on 1024x768 as they have less height to play with. I've had a quick look and it seems like it would work, but probably worth testing it on a single screen 1024 pc just to make sure you don't upset them...


  • 4 years ago · Quote · #8

    erik

    got it! we'll try to fix. will be done in about 1 week when we push new code live.


  • 4 years ago · Quote · #9

    aault

    Great, thanks Erik.

    No rush, just a minor irratant than anything major - gotta get those usability improvements... ;-)


  • 4 years ago · Quote · #10

    eternal21

    You could at least include a 'correct' move screen, so we wouldn't have to make fun of you ;).


  • 4 years ago · Quote · #11

    erik

    eternal21 wrote:

    You could at least include a 'correct' move screen, so we wouldn't have to make fun of you ;).


    lol



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