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In the Bullet Game, an annoying thing is when your opponent has to know that he was under threat of checkmate or he has lost quality, and then he just stalling game intentionally (disconnected), while he is also not willing to give up until press time expired and he could avoid defeat by checkmate.An example:
1. Rxg2+ Kh1 Rf1#http://www.chess.com/livechess/game?id=560465143
2. Qxe8+ Bf8 Qxf8#http://www.chess.com/livechess/game?id=563577085
3. Be2 Nd4 Nxd4 (he has lost the knight)http://www.chess.com/livechess/game?id=568095271
4. g3 Nxe3 (he has lost the queen)
5.fxg6h6g7+Ng6gxh8=Q+Ke7 (he has lost the queen)
6.Bd3 Bg4 e5 Bxd1(he has lost the queen)
Could be a connection issue or merely a desperate search for a way out, but a player may use his/her time as deemed appropriate as it is their time. Though with longer games, the 'fair play' policy should apply for patterns of unreasonable delays.
Surely with a bullet game, no one is going to quibble over something less than a minute or two's stalling being 'annoying'?
I agree that the 'fair play' policy should apply for patterns of unreasonable delays.
In the case of my game as seen in the link above, it's clear that the time delay isn't unreasonable, considering he only has one option Kh1 and will be followed by my move Rf1 # (Mate).
A bullet game takes 1 or 2 minutes. We have to be patient. Something will happen.
It is a bullet game. By definition there is no long period of stalling because the game is so short. You'll win in a minute so why worry about it?
I'd only be concerned if it was happening in a 30-45 minute game and the person intentionally stalled out the last 20 minutes hoping you'd close the window and they could trick you into losing on time yourself.
I hope chess allows us to play more than one game at once! I am getting fed up of people stalling on a lost position and not being able to play another game until that one ends!!!
>plexinico, I agreed you !
Premium members can play more than one live game at once, I'm confident.
The Fair Play policy automatically kicks in and defaults a player who has not made a move within 2 minutes.
In Blitz or Standard chss or any game with a time limit of two or more minutes, Fair Play policy kicks in and defaults any player who has not made a move in 2 minutes.
So stalling in a 30-minute game won't work because after 2 minutes the player who is stalling gets flagged under the Fair Play policy and loses the game automatically.
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