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Well, there are two different mating moves on the 6th move (Qh2, Rh2) and I think mate in six can be reached also by other moves that are in the solution. Or if you want to be precise, White can prolong the game by for example 4.Bf4.
This is really not a good puzzle, because the starting position is with obvious material advantage and even bigger positional advantage. Usually the idea of the puzzle is to exploit some weakness(es) which should be hard to find.
Or if you want to be precise, White can prolong the game by for example 4.Bf4.
That's the biggest problem I have: the puzzle isn't really a mate in 6. This assumes that the moves on the other side are somehow forced.
Rh2 isn't mate because the white King can escape to f1 square!
7/12/2014 - Joseph Dollinger, Schach-Endspiele, 1806
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