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Puzzle - The Trouble with Double Pawns


  • 2 years ago · Quote · #1

    vincent_pang

    Sorry about the diagram not being interactive, I don't know how to make a puzzle, and even then, there's a few branches of this puzzle.

    I've made this myself, and so there's alot of chance that there's something wrong with it.

    You can simply post the key move in this forum and if you like, continue it.

    It's White to play and win.

  • 2 years ago · Quote · #2

    noobsteratchess

    put the knight down next 2 the rook and then queen takes and mate!

    1st!!!!! oh yeah!!!!

  • 2 years ago · Quote · #3

    emtofaan

    Lol, you are funny noobsteratchess! But ofcourse your answer is wrong, try this:

  • 2 years ago · Quote · #5

    daxelson

    vincent_pang wrote:

    Sorry about the diagram not being interactive, I don't know how to make a puzzle, and even then, there's a few branches of this puzzle.

    I've made this myself, and so there's alot of chance that there's something wrong with it.

    You can simply post the key move in this forum and if you like, continue it.

    It's White to play and win.


    Vincent -

    There's a lot to like about your puzzle. Black is ahead in material and has a pawn about to queen, so white has to find a way to win quickly. There are several different lines, all of which follow from the initial knight Ng5 move. Black has several moves to try and save the situation, including queening his pawn. White's pieces have to work together to insure the win. This is a very good, very instructive puzzle, and you should be proud of it.

  • 2 years ago · Quote · #6

    vincent_pang

    Thank you to all of you. And yes, 1. Ng5 was the key move.

  • 2 years ago · Quote · #7

    vincent_pang

    DO NOT READ IF YOU HAVE NOT FINISHED THE PUZZLE!

    Emtofaan,

    Even though your answer is correct, I'd just like to say that my answer for your main line was;

    1. Ng5 g6 2. Qe5+ Rg7 3. Nf7+ Kg8 Qe8#

    And your secondary line;

    1. ... Qf/g/h1+ 2. KxQ b8=Q+ 3. Kg1 (the original square) Qxc2 (only saving move, for now) 4. Qxc2 g6 5. Qc3+ Rg7 6. Nf7+ Kg8 7. Nh6+ Kf8 (7. ... Kh8 8. Qc8+ Rg8 9. Qxh8#) 8. Qc8+ Ke7 9. Qxb7+ Kf6 (last chance to save the rook) 10. Qb2 1-0.

  • 2 years ago · Quote · #8

    vincent_pang

    Sorry about this, but the PGN file above is wrong.

    Here's the new one;


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