14525 Players currently online!
Man vs. Machine - good luck!
Turn-based games at any time!
Vote for the best move to win!
Do you have what it takes?
Sharpen your tactical vision!
Get advice and game insights!
Learn from top players & pros!
View millions of master games!
Your virtual chess coach!
Perfect your opening moves!
Test your skills vs. computer!
Find the right private coach!
Can you solve it each day?
Bring it all together!
Beginners, start here!
Make friends & play team games!
News from the world of chess!
Search all Chess.com members!
Find local clubs & events!
Who's the best of your friends?
Read what members are saying!
Most of the TT problems start with a move by the opponent. However, there is a small yet relevant minority of problems where it's your go to make the first move.
I'm sure that many users have lost precious seconds by staring at the board and waiting for the opponent's move until they realised it's their turn. (And, yes, I'm sure it makes a difference knowing whose move it is while looking at the board.)
I even adopted the bad habit not to look at the board immediately when the new TT problem pops up, but at the upper right corner to check whether the "waiting for computer move" sign is flashing or not, which always distracts me. I'd prefer to use this short moment until the computer moves to make myself familiar with the situation on the board.
So, would it be possible to include an acoustic alarm signal feature - like a bell sound or something like this - when the problem is one that starts with your own move (and not the computer's)? Then one could always focus on the board; those who don't like it may switch sounds of (or even more luxurious would be an extra option to switch off this particular alarm).
Seems useful to me.
Why bother showing the computer's last move at all? Aren't all tactics trainer problems your move by definition? The only time you'd need to know is if the solution to the problem is En Passant.
There are a whole bunch of en passant problems.
Can't that just be shown in the moves list?
My guess is that in some cases, showing the opponents last move is meant as a "clue". In other cases, it's used as a distraction away from something else. It doesn't bother me much. Your suggestion is more of a bandaid on a bigger problem - the strictness of the timer as it relates to success or failure of the tactic. I'd prefer they remove "negative" rating changes for correct moves, or at least make them small. Nothing more frustrating than taking a few extra seconds to solve a puzzle, and still get -10 rating.
I agree with TheGrobe...
Sounds like the problem here may be the ternary nature of the results of chess games (win/draw/lose) and the rating methodology versus the tendency for correct solutions to a timed TT puzzle to be more of a sliding scale.
Losses (incorrect attempts) are clear, but what about wins (correct attempts)? How do a fast solution, and average solution and a slow solution map to 1, ½ and 0 respectively for the purpose of recalculating ratings, or is another methodology altogether used here?
12/8/2013 - Boxed In
by kso123 a few minutes ago
Carlsen wins 30 second game vs GM
by GuruGunk 3 minutes ago
I am quitting chess.
by blitzjoker 5 minutes ago
If You were Doing Life Which 5 Books Would You Keep To Make Your game Strong?
by MidnightExpress1 8 minutes ago
Why am i got checkmate here?
by EscherehcsE 9 minutes ago
My game agaist a 1814 fide rated guy at the tournament.
by TheGreatOogieBoogie 10 minutes ago
Top 10 Free Chess Engine Recommendations
by Ziryab 17 minutes ago
how do you report someone?
by mattyf9 27 minutes ago
Borislav Ivanov is BACK!
by qablo 29 minutes ago
Breaking the 1600 barrier (first Danish Gambit)
by badger_song 29 minutes ago
Why Join | Chess Topics |
Help & Support |
© 2013 Chess.com
• Chess - English
We are working hard to make Chess.com available in over 70 languages. Check back over the year as we develop the technology to add more, and we will try our best to notify you when your language is ready for translating!