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This is the thread for all new members to introduce themselves to the rest of the group. I'm Billium.  I created the group, so I'm the only member so far.  Hopefully that won't be the case for long.
Catgorizer08 Dec 24, 2023
Who is your favorite out of these two.Batman or Superman?Mine is Batman
Colinsuperstar Oct 8, 2023
Just a quick question, should I continue to do the Alekhine as a response to kings pawn? Or should I find another opening to do.
Paper4025 Apr 3, 2023
So that tournament you guys had. i signed up for it and you guys bumped me. I was the second to sign up and you dump me why?? Because of my score.My score is a little messed up because of the tourneys i didnt know what i was doing at First. Now if you look at my win loss i am great. Why did you guys screw me. and if you are like that then please tell me how i can find a group that wont do that to me again. Thanks again.... for nothing
DocZomboss Oct 3, 2021
The bishop and knight checkmate in chess is the checkmate of a lone king which can be forced by a bishop, knight, and king. With perfect play, checkmate can be forced in at most thirty-three moves from any starting position where the defender cannot immediately win one of the pieces (Müller & Lamprecht 2001:19), and the position is not in the "stalemate trap" (see below). Although this is classified as one of the four "basic checkmates" (the others being king and queen; king and rook; or king and two bishops against a lone king), it only occurs in practice approximately once in every 5000 games (Müller & Lamprecht 2001). A method for checkmate using the "W" method was given by Philidor in famous 1749 treatise[1]. Another method is known as Deletang's Method or Deletang's Triangles (de la Villa 2008:17,204-9), involving confining the lone king in a series of three shrinking isosceles right-angled triangles, with the "right" corner at the right angle. It was published by Daniel Deletang in 1923.[2] His method takes 5-10 moves longer than Philidor's but there are fewer rules. His "second triangle" or "middle triangle" comes up in the more standard methods (see below). Contents [hide]1 Technique 1.1 Deletang's second triangle 2 Example of "W manoeuvre" from a game 3 Example from grandmaster game 4 A stalemate trap 5 Quotations 5.1 Game where a GM failed to mate 6 See also 7 Notes 8 References 9 External links [edit] TechniqueSince checkmate can only be forced in the corner of the same colour as the squares on which the bishop moves, an opponent who is aware of this will try to stay first in the center of the board, and then in the wrong-colored corner. Thus there are three phases in the checkmating process (Müller & Lamprecht 2001:18): Driving the opposing king to the edge of the board by using all three pieces. Forcing the king out of the "wrong" corner to the "right" corner, if necessary. Delivering the checkmate. The position on the right is one that typically arises after the first phase has been completed and the defender has headed to a corner of opposite colour to that of the bishop. The following method to push the king to the "right" corner is commonly given (Müller & Lamprecht 2001:18, Dvoretsky 2006:279): 1.Nf7+ First White forces the king to leave the corner. The white bishop is positioned so that the next two moves, gaining control of g8, are possible. 1...Kg8 2.Bf5 A waiting move, forcing Black's king to move so White can play 3.Bh7, taking away g8 from the king. 2...Kf8 3.Bh7 Ke8 4.Ne5 The key to the standard winning method is the Nf7-e5-d7-c5-b7 movement of the knight, forming a "W" shape. Now there are two possible defenses: A: 4...Kf8 Black clings to the "safe" corner, but loses more quickly. 5.Nd7+ Ke8 6.Ke6 Kd8 7.Kd6 Ke8 8.Bg6+ Kd8 9.Bf7 Kc8 10.Nc5 (continuing the knight's manoeuvre) 10...Kd8 11.Nb7+ Kc8 12.Kc6 Kb8 13.Kb6 (now the king is in the right position, a knight's move from the mating corner) 13...Kc8 14.Be6+ Kb8 15.Bd7 (now the defending king is confined to the right corner, and checkmate can be given) 15...Ka8 16.Nc5 Kb8 17.Na6+ Ka8 18.Bc6# B: 4...Kd8 Here, the defending king tries to break out from the edge. This holds out longer. 5.Ke6 Kc7 6.Nd7! White continues the knight's "W" manoeuvre, even though Black's king has temporarily left the back rank. 6...Kc6 7.Bd3! Black's king is now restricted to the correct-colored corner. The perimeter is bounded by a6, b6, b5, c5, d5, d6, d7, e7, f7, f8. Black's subsequent moves tighten this area further. Bb5 closes off c6; redeploying the knight to f6 and then to d5 closes off d7 (and e8 by the bishop). 7...Kc7 At this point two ways of continuing are possible. One is to continue the "W" manoeuvre of the knight, by bringing it to c5 and b7. Müller & Lamprecht (2001:19) give 8.Be4 Kd8 9.Kd6 Ke8 10.Bg6+ Kd8 11.Bf7 Kc8 12.Nc5 Kd8 13.Nb7+ Kc8 14.Kc6 Kb8 15.Kb6 Kc8 16.Be6+ Kb8 17.Nc5 Ka8 18.Bd7 Kb8 19.Na6+ Ka8 20.Bc6#. [edit] Deletang's second triangleAlternatively, Dvoretsky (2006:279) gives 8.Bb5 Kd8 9.Nf6 Kc7 10.Nd5+ Kd8, reaching the following position: This bishop and knight configuration (right) is a very important position, and can also be reached if the defender's king does not head for the "wrong" corner from the attacker's point of view (aka Deletang's second triangle). 11.Kf7 Kc8 12.Ke7 Kb7 (12...Kb8 13.Ba6! Ka7 14.Bc8 Kb8 15.Kd7 as in the main variation) 13.Kd7 Kb8 (13...Ka7 14.Kc7 Ka8 15.Ne7 Ka7 16.Nc8+ Ka8 17.Bc6#; 13...Ka8 14.Kc8 Ka7 15.Kc7 is just a move slower) 14.Ba6! (or, Deletang's third triangle) 14...Ka7 15.Bc8 Kb8 16.Kd8 Ka8 (16...Ka7 17.Kc7 Ka8 18.Ne7 Ka7 19.Nc6+ Ka8 20.Bb7#)17.Kc7 Ka7 18.Ne7 Ka8 19.Bb7+ Ka7 20.Nc6#. [edit] Example of "W manoeuvre" from a gameKarttunen-Rasik, 2005 White to moveThis game between Mika Karttunen and Vitezslav Rasik [3]shows the knight's "W manoeuvre". The game continued: 84. Bc5 Kb7 85. Nd5 Kb8 86. Kc6 Ka8 87. Nc7+ Kb8 88. Bd4 Kc8 89. Ba7 Kd8 90. Nd5 Ke8 91. Kd6 Kf7 92. Ne7 Kf6 93. Be3 Kf7 94. Bd4 Ke8 95. Ke6 Kd8 96. Bb6+ Ke8 97. Nf5 Kf8 98. Bc7 Ke8 99. Ng7+ Kf8 100. Kf6 Kg8 101. Bd6 Kh7 102. Nf5 Kg8 103. Kg6 Kh8 104. Bc5 1-0 (Müller & Pajeken 2008:106-7). Checkmate follows after 104... Kg8, 105. Nh6+ Kh8 106. Bd4#, the position at the top of the article. [edit] Example from grandmaster gameLjubojevic-Polgar, 1994 Position after 83... Nxg6+This position is from the blindfold game between Ljubomir Ljubojevic and Judit Polgár, Monaco Amber 1994.[4] Polgár did not use the standard method, but nevertheless coordinated the pieces effectively. Play continued: 84.Kd6 Kf6 85.Kc5 Ke5 86.Kc4 Bd5+ 87.Kd3 Nf4+ 88.Ke3 (White can resist about seven moves longer by 88. Kc3) Be4 89.Kd2 Kd4 90.Kc1 Kc3 91.Kd1 Bc2+ 92.Ke1 Kd3 93.Kf2 Ke4 94.Kg3 Bd1 95.Kf2 Nd3+ 96.Kg3 Ke3 97.Kh4 Kf4 98.Kh3 Ne1 99.Kh4 Ng2+ 100.Kh3 Kf3 101.Kh2 Kf2 102.Kh3 Be2 103.Kh2 Bg4 104.Kh1 Ne3 105.Kh2 Nf1+ 106.Kh1 Bf3# 0-1 [edit] A stalemate trap Black to move. Black to move, draw! Note that the position would also be drawn if the knight were at a7 or e7 (marked with dots).A surprising stalemate trap, not mentioned in endgame treatises, was used by the American master Frederick Rhine in 2000. In the position at left, after 1...Nb6+?? 2.Kb7?? Nd5, Black would be well on his way to setting up Deletang's second triangle. However, White draws instantly with 2.Kd8! (position at right), when the only way for Black to save his bishop is to move it, resulting in stalemate. This stalemate occurs at the climax of a study by A. H. Branton, second prize, New Statesman, 1966 (Roycroft 1972:246), though it may have been known even earlier. The position at right would also be drawn if the knight were at a7 or e7 instead. Also, if in any of these positions a second knight was added on any square where it does not already guard the bishop (c5, for example), Black still could not win, since if he sacrificed the bishop the two knights would be insufficient to force checkmate (see Two knights endgame). Rhine later used this discovery as the basis for a "White to play and draw" composition. Instead of 1...Nb6+??, Black would win quickly setting up Deletang's second triangle via the alternate route 1...Ne3, e.g. 2.Kd8 Bb5 3.Kc8 Nd5. [edit] Quotations"... I have seen how many chessplayers, including very strong ones, either missed learning this technique at an appropriate time or had already forgotten it." – Mark Dvoretsky (Dvoretsky 2006:279) "Some masters have already gone back home red with embarrassment after failing or showing poor technique in the execution of this checkmate." – Jesus de la Villa (de la Villa 2008:204) "Bishop and knight [checkmate] might never occur in your whole chess lifetime and is far too difficult to waste your precious study time on." – Jeremy Silman (Silman 2007:33) [edit] Game where a GM failed to mateIn this GM v GM game, both sides made suboptimal moves, but the superior side had no idea how to win and ended up stalemating several moves after the 50-move rule could have been claimed. Robert Kempinski (2498) - Vladimir Epishin (2567) [E60] Bundesliga 0001 Germany (5.3), 07.01.2001 1.d4 Nf6 2.c4 g6 3.Nf3 Bg7 4.e3 0-0 5.b4 b6 6.Bb2 d6 7.Be2 c5 8.b5 Bb7 9.0-0 e6 10.Nbd2 Nbd7 11.a4 a5 12.bxa6 Rxa6 13.Qc2 Ra8 14.Rfc1 Re8 15.Ne1 cxd4 16.exd4 e5 17.d5 Nc5 18.Nd3 Nxd3 19.Bxd3 Rc8 20.Qb1 Ba6 21.Bf1 Bh6 22.Bc3 Rc5 23.Qb2 Bc8 24.Re1 Bf5 25.a5 bxa5 26.Nb3 Rc8 27.Nxa5 Bd7 28.Bb4 Bf8 29.Qa3 Ra8 30.Qc3 Qb6 31.g3 Reb8 32.Reb1 Qc7 33.Qe1 Bf5 34.Rb2 Bd7 35.h3 Rb6 36.Bc3 Rxb2 37.Bxb2 h5 38.Bg2 Qc5 39.Bc3 Rb8 40.Rb1 Rxb1 41.Qxb1 Bf5 42.Qb4 Qc8 43.h4 Be4 44.Bd2 Qg4 45.Qb3 Qe2 46.Qe3 Qd1+ 47.Qe1 Qc2 48.f3 Bd3 49.Qc1 Qa2 50.Qc3 e4 51.Nb3 Bg7 52.fxe4 Qb1+ 53.Nc1 Nxe4 54.Qxd3 Qxd3 55.Nxd3 Nxd2 56.c5 Bd4+ 57.Kh2 Bxc5 58.Kh3 Be3 59.g4 hxg4+ 60.Kxg4 Kg7 61.Kg3 Kh6 62.Bh3 f5 63.Bg2 Bd4 64.Kh3 Kg7 65.Ne1 Bf2 66.Nf3 Nc4 67.Ng5 Kf6 68.Nh7+ Kg7 69.Ng5 Ne5 70.Bf1 Be3 71.Ne6+ Kf6 72.Be2 Bf2 73.Ng5 Be3 74.Ne6 Bh6 75.Nd4 Bc1 76.Kg3 Bd2 77.Kh3 Be3 78.Nc6 Nd7 79.Bf3 Bf2 80.Nd8 Nc5 81.Bg2 Be1 82.Bf3 Ba5 83.Nc6 Bb6 84.Kg3 Nb3 85.Bg2 Nd2 86.Bh1 Nf1+ 87.Kh3 Bc5 88.Bf3 Nd2 89.Bg2 Bf2 90.Nd8 Nc4 91.Nc6 Ne3 92.Bf3 Be1 93.Bh1 Nd1 94.Bf3 Nf2+ 95.Kg2 Nd3 96.h5 g5 97.Bd1 Nf4+ 98.Kf1 Bc3 99.h6 Nxd5 100.Bb3 Ne3+ 101.Ke2 f4 102.Kd3 Bb2 103.h7 Kg7 104.Bg8 Bf6 105.Ke4 d5+ 106.Kf3 Kh8 107.Nb4 d4 108.Nd3 Nf5 109.Ke4 Ne7 110.Bc4 Kxh7 111.Nxf4 gxf4 112.Kxf4 Kg7 113.Kg4 Nc6 114.Kf5 Bh4 115.Ke4 Bf2 116.Bb5 Nb4 117.Bc4 Kf6 118.Be2 Ke6 119.Bc4+ Kd6 120.Be2 Kc5 121.Bf1 Nc6 122.Be2 Kb4 123.Bf1 Kc3 124.Bb5 Nb4 125.Bf1 d3 126.Bxd3 Nxd3 127.Kf3 Bc5 128.Ke4 Kc4 129.Kf5 Kd5 130.Kf6 Bd6 131.Kf7 Ne5+ 132.Ke8 Ke6 133.Kd8 Nf7+ 134.Kc8 Kd5 135.Kb7 Kc5 136.Ka6 Bc7 137.Kb7 Kd6 138.Ka6 Kc6 139.Ka7 Nd6 140.Ka8 Bd8 141.Ka7 Kb5 142.Kb8 Kb6 143.Ka8 Nb7 144.Kb8 Bc7+ 145.Ka8 Kc6 146.Ka7 Nc5 147.Ka8 Nd7 148.Ka7 Nb6 149.Ka6 Bb8 150.Ka5 Kc5 151.Ka6 Bd6 152.Kb7 Kb5 153.Ka7 Kc6 154.Ka6 Bb8 155.Ka5 Nd5 156.Ka6 Bc7 157.Ka7 Bb6+ 158.Kb8 Bc5 159.Ka8 Nc7+ 160.Kb8 Nb5 161.Ka8 Kb6 162.Kb8 Na7 163.Ka8 Ka6 164.Kb8 Bb6 165.Ka8 Nb5 166.Kb8 Nd6 167.Ka8 Kb5 168.Kb8 Kc6 169.Ka8 Bc7 170.Ka7 Nb7 171.Ka8 Nc5 172.Ka7 Bb6+ 173.Ka8 Bc7 174.Ka7 Nd7 175.Ka8 Bd6 176.Ka7 Nb6 177.Ka6 Bb8 178.Ka5 Bc7 179.Ka6 Nc8 stalemate ½-½ After the basic KBNvK position arrived, White was kind enough to allow his K to retreat to the last rank in only 6 moves. But Black seemed to try to mate White in the wrong corner. He failed to find the normal win with 150... Nd5, but found it five moves later. White's objectively best try was 151. Ka4, but Black didn't find the standard 156... Nb4+, and instead tried again to win in the wrong corner.
IcosahedronSphere Apr 4, 2020
please put your screen shots here thank you
babymango Sep 21, 2019
HI Everyone! I have a chess channel called PKIdeas on youtube. I am starting a new series which involves the audience voting on what openings for me to play in the following rounds. Can you please participate in this I'll leave the link to my channel and to the video. Here is my channel: https://www.youtube.com/channel/UCxEWSeo5s0BUlsc3CDH-LqQ Here is the first episode video where I explain everything in greater detail: https://www.youtube.com/watch?v=46NHsi4G3WE It would be great if you all could help. Regards, Punala K
SonOfThunder2 Jan 8, 2017
Dear Members, SnoStorm has closed her chess.com account, and so she is no longer an admin. We are sorry to see her leave, and we thank her for her service to this group, especially in the area of Vote Chess. I am now looking for two more admins to replace her.Ideally, I would like someone to get us more active in Team Matches, and someone to organize Vote Chess. I would like to work on getting our forums more active and generally writing more for the group. If someone is interested in becoming an admin, please send me a message.
As you know,the movie batman v superman:dawn of justice trailer is supposed to be released in May when the movie mad max comes out.
So, to start this off on a positive note, I just got to my all time high on live chess Standard time control. I'm pretty proud of myself, because I feel I played solidly for the most part in both of my games (I played 2 matches against a player who was rated slightly higher than me.) I'll link both of the matches here: http://www.chess.com/livechess/game?id=877126097 http://www.chess.com/livechess/game?id=877121804 My new rating in Standard time control is 1208 (Which might be pretty low compared to most players in this group, but I'm rather proud since I've never gotten that high on this sight, embarassingly.) Although on another note, I was wondering what I did wrong in this game: http://www.chess.com/livechess/game?id=876997920 I feel I played solidly until an endgame, which should've been easily won with a big material advantage. I was just wondering where I went wrong exactly? Thanks for your time guys! :)
Have any of you ever won a game using the Ammonia Attack? I just tried it out in Live Chess, and I won it. I was pretty surprised. http://www.chess.com/livechess/game?id=803245237 It might have been blunders on my opponents part, but nonetheless, I was still pretty surprised.
Can somebody tell me how good I played in this game? Thank you in advance.
vijaykulkarni May 5, 2014
Vijaykulkarni has said that he may not be able to be involved in our vote chess anymore. He has been doing this for a long time, and we thank him for his efforts. If you are interested in taking on a leadership role in vote chess, please let me know. This would include recruiting players, accepting/issuing challenges (including league play if we are up for it). You don't have to be a super-strong player, but the ability to make us work as a team is a strong plus. If you are interested, please let me know. Ray D., super admin and co-ordinator of Team Matches.
Interested qualified Knights here are also invited to join the White Knights of the King's Indian Attack.
Ambassador_Spock Mar 12, 2014
HAPPY HALLOWEEN EVERYBODY!!!! Season 5 is the Prof. X vs Obi-Wan Season!!! Here is the schedule and contact information for the 2013-14 Speed Vote Chess League (click on any of the team names to go to their home page). 1487 - Team India (RoKu19, Kings-knightmare, Skand)1451 - Super Troopers (blackfirestorm666, TwoMove, Tricky_Dicky)1415 - Sacred Pawn Legion (mab23, Jimvger20, mapleleafhockey)1376 - Red Army (EternalHope, VuduChile, Jimvger20)1360 - Animal Lovers (Billium248, blackfirestorm666, amrita1)1316 - The Optimum (Coopah, cpctc, Samsch)1274 - The Dark Knights (Billium248, vijaykulkarni, Ray_D)1236 - International 10 Minute Vote Chess Group (skattman, FakeName6, joongchoi)1210 - Chess Unlimited (jaller435718, RulebyForce, cpctc)1205 - Wallyjack's Premium Members Group (Aurio39, baz-30, 7thSense)1184 - Wallyjack's Wonderful Wizards of Oz (Aurio39, baz-30, 7thSense)0000 - Ultimate Vote Chess Group (Commander_Riker, SoyMalo, Supreme_Commander_FS) Note regarding schedules: each month will contain the 7 days just before and after the actual calendar month to give teams an extra 2 weeks of flexibility in scheduling around their personal lives, especially during the holidays. The default time/date will still be the last Saturday of the calendar month at 13:00 Universal Time. The 2 teams can still agree to play a game after this time (up thru the 7th of the next month), but if no agreement can be reached, this will be the time/date of the game and either team that does not show up for it will forfeit. It does not matter which team sends the challenge, and which team accepts it, as long as it starts at the agreed upon time. The colors will be random. Please preface each game name with "SVCL:" so we can easily find the league games. Thank you. Month 1: November (Oct 25 - Dec 7, default date: Nov 30)Team India vs Wallyjack's Wonderful Wizards of OzSuper Troopers vs Ultimate Vote Chess GroupSacred Pawn Legion vs Chess UnlimitedRed Army vs Wallyjack's Premium Members GroupAnimal Lovers vs International 10 Minute Vote Chess GroupThe Optimum vs The Dark Knights Month 2: Decemer (Nov 24 - Jan 7, default date: Dec 28)Team India vs Chess UnlimitedSuper Troopers vs Wallyjack's Premium Members GroupSacred Pawn Legion vs International 10 Minute Vote Chess GroupRed Army vs The Dark KnightsAnimal Lovers vs Ultimate Vote Chess GroupThe Optimum vs Wallyjack's Wonderful Wizards of Oz Month 3: January (Dec 25 - Feb 7, default date: Jan 25)Team India vs International 10 Minute Vote Chess GroupSuper Troopers vs The Dark KnightsSacred Pawn Legion vs Animal LoversRed Army vs The OptimumChess Unlimited vs Wallyjack's Wonderful Wizards of OzWallyjack's Premium Members Group vs Ultimate Vote Chess Group Month 4: February (Jan 25 - Mar 7, default date: Feb 22)Team India vs Animal LoversSuper Troopers vs The OptimumSacred Pawn Legion vs Wallyjack's Wonderful Wizards of OzRed Army vs Ultimate Vote Chess GroupThe Dark Knights vs Chess UnlimitedInternational 10 Minute Vote Chess Group vs Wallyjack's Premium Members Group Month 5: March (Feb 22 - Apr 7, default date: Mar 29)Team India vs Sacred Pawn LegionSuper Troopers vs Red ArmyAnimal Lovers vs Chess UnlimitedThe Optimum vs Wallyjack's Premium Members GroupThe Dark Knights vs Ultimate Vote Chess GroupInternational 10 Minute Vote Chess Group vs Wallyjack's Wonderful Wizards of Oz Month 6: April (Mar 25 - May 7, default date: Apr 26)Team India vs Super TroopersSacred Pawn Legion vs Red ArmyAnimal Lovers vs The OptimumThe Dark Knights vs International 10 Minute Vote Chess GroupChess Unlimited vs Wallyjack's Premium Members GroupWallyjack's Wonderful Wizards of Oz vs Ultimate Vote Chess Group Month 7: May (Apr 24 - Jun 7, default date: May 31)Quarter-Finals Month 8: June (May 25 - Jul 7, default date: Jun 28)Semi-Finals Month 9: July (Jun 24 - Aug 7, default date: Jul 26)Finals Good Luck Everyone!!! Have Fun and Don't Time Out!!! .
Billium248 Oct 14, 2013
Here are the links to the 2013 Michigan Wolverines Custom Trophy Tournament Series: Wolverines Carve Thru Chippewas 59-9 Wolverines Blind Fighting Irish Under the Lights 41-30 Akron Zips Score Fewer Points Than Wolverines 28-24 And here's a few other Custom Trophy Tournaments that still need players: Man of Steel: 69 Open Batman vs Superman: 69 Open .
Billium248 Sep 17, 2013
Here is a game from my most recent tournament. My opponent did not play the opening well, and I got a big advantage early on.
The Dark Knight RisesCustom Trophy Tournament SeriesNow Open (finally) The epic conclusion to the best Batman trilogy ever deserves the most epic Dark Knight Tournament ever!! In 2008, Batman learned that he does in fact have limitations after all. Likewise, in our first Dark Knight Tournament, we learned many lessons regarding what kind of limitations we have. Our first tournament saw a plethora of Jokers defying the rules and/or timing out without making a single move. So this time around the standard tournament minimums (# of games and timeout percentage) will be in place. Also, 8 of the 9 tournaments will be thematic which means that the game will start with a pre-determined position in which black has already opened with their DARK KNIGHT. This will eliminate all of the forfeits that happened last time when some Joker would open with their black pawn instead of their DARK KNIGHT. Since we learned how incredibly long a tournament can last at 7-days per move, or even 5-days, the new tournaments will all be set for 3-day time controls. It is the third movie after all, so it only seems appropriate. For this same reason, we will have groups of four with one simultaneous game so that everyone will be playing in 3 games at a time. And finally, just so that the big brains in The 2K Club don’t have all the fun, there will be 3 separate rating levels so that everyone has a chance at getting one of those awesome Dark Knight Custom Trophies!!! The Dark Knight Rises – Open Tournament (1a, 1b, 1c) is different from the other 8 in 3 ways. First of all, it's not set up as thematic. For this tournament, you must send me a message acknowledging that you agree to open with your DARK KNIGHT as black regardless of how white opens. With 20 possible first moves for white, and 4 possible first moves for black, this means there is a total of 80 possible variations that these games could take. Anyone who does not open with their DARK KNIGHT agrees to resign that game as forfeit. YOU MUST AGREE TO THIS RULE TO PLAY IN THE OPEN TOURNAMENT!!! Secondly, the other 8 tournaments will all start as soon as registration is full. The Open Tournament, however, will not start until I have heard from each player that they agree to the rules. If I don't get a response from someone, they will be removed before it begins. And finally, in the Open Tournament, both games will start immediately rather than only 1 game at a time. This is so that we can make sure everyone opens with their DARK KNIGHT at the beginning of each round. If we only played one concurrent game, it would be too easy for people to forget the DARK KNIGHT rule, so both must be played simultaneously. The other 8 tournaments will start from the 4 most common white openings (1.e4, 1.d4, 1.Nf3, and 1.c4) with the two most common DARK KNIGHT responses (1.Nf6 and 1.Nc6). The 3 rating levels will be: A) 2000 and over, B) 1400-1999, C) 1399 and below. (Scratch that. Chess.com has changed it's opening position options, so only 1 of the 8 positions listed above are available now. I substituted the best I could.) Here are the links to all 27 of The Dark Knight Rises Tournaments: The Dark Knight Rises 1a – Open The Dark Knight Rises 2a – Old Indian The Dark Knight Rises 3a – Russian The Dark Knight Rises 4a – Four Knights The Dark Knight Rises 5a – Alekhine The Dark Knight Rises 6a – Nimzo-Indian The Dark Knight Rises 7a – Bogo-Indian The Dark Knight Rises 8a – Queen's Indian The Dark Knight Rises 9a – Trompowsky The Dark Knight Rises 1b – Open The Dark Knight Rises 2b – Old Indian The Dark Knight Rises 3b – Russian The Dark Knight Rises 4b – Four Knights The Dark Knight Rises 5b – Alekhine The Dark Knight Rises 6b – Nimzo-Indian The Dark Knight Rises 7b – Bogo-Indian The Dark Knight Rises 8b – Queen's Indian The Dark Knight Rises 9b – Trompowsky The Dark Knight Rises 1c – Open The Dark Knight Rises 2c – Old Indian The Dark Knight Rises 3c – Russian The Dark Knight Rises 4c – Four Knights The Dark Knight Rises 5c – Alekhine The Dark Knight Rises 6c – Nimzo-Indian The Dark Knight Rises 7c – Bogo-Indian The Dark Knight Rises 8c – Queen's Indian The Dark Knight Rises 9c – Trompowsky Here’s a link to all the Custom Trophies that are up for grabs!!! And of course, everyone is welcome to join my group: The Dark Knights!!
Billium248 Mar 26, 2013
Here is a game from a recent Team Match where my opponent did not develop his pieces well, and he was punished.
yureesystem Feb 27, 2013