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4.1


  • 2 years ago · Quote · #1

    Scarblac

    Pascal released Scid 4.1 a few days ago. Mostly some bug fixes, a few tweaks to the UI, and an undo function (ctrl-Z)!

    This is the changelist:

    scid-4.1
    ========
    - Features :
    ------------
    - Added the display of arrows when several variations are available. The
    display can be toggled using the menu Options -> Moves -> Show arrows
    for variations (Thanks to Fulvio)
    - When playing a move already existing in a variation, the variation is
    automatically entered into. To add a new variation starting with the
    same move, the menu Edit-> Add variation must be used (Thanks to Fulvio)
    - Added undo feature (10 undos max). Shortcut is Ctrl-z.
        For coders : rollback points are set by calling {sc_game undoPoint}
    in Tcl or sc_game_save_for_undo() in C++.
    - Updated Scid Pocket to new base format (version 4). Version 4.1
    includes Robbolito chess engine, which is by far the best of all !
    Really impressive. It outweighs all other engines on Pocket PC.
    - Fixes :
    ---------
    - entering comments for last move of a line was broken
    - setting the blunder flag from maintenance window was broken ("?" was
    considered part of a regular expression)
    - when compacting a game file, custom flags description was lost
    - custom flags description are now commited to index file as soon as
    they are modified
    - Informant values were overwritten by default values at startup
    - UCI engines : send "go infinite" instead of "go infinite ponder"
    because it is not handled correctly by some engines and "go infinite"
    seems sufficient
    - fixed a bug when USCF piece set was selected and the library tkimg not
    installed (under Linux)
    - UI may be unresponsive when an engine outputs lots of garbage when
    nearing a mate. Fixed for UCI engines only as I don't have an example of
    such misbehaviour of an xboard engine.
    - Fixed a possible buffer overflow when parsing a malformed PGN (Thanks
    to Fulvio)
    - Modified slightly UCI parser in order to get Prodeo to work (there's
    no garantee that Prodeo will work as it does not comply to UCI protocol)
    (Thanks to Shiv Shivaji)
    - Fixed an error popping up when pressing right arrow very quickly with
    the variations window displayed and engines taking all available CPU
    - Fixed impossibility of stripping comments and variations when display
    of short headers was turned on.
    - Rewrite of "Review game" code : moves are no longer in comments,
    engine analysis is updated more often

  • 2 years ago · Quote · #2

    Helipacter


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