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ichabod801
Okay, I finished my Zillions of Games rules file for Seirawan Chess. Now that I have that it should be brain-dead simple to make versions for Stagerlee's Super S-Chess, the the variant mentioned on the forums using Omega chess pieces. But that will have to wait until sometime when it's not almost midnight.
I found out along the way that the reason the original zrf for S-Chess was taken down was that Yasser Seirawan said there was a patent pending on the game. They are apparently trying to use IP rights to control the distribution of the game.
Anywho, I made ZoG play itself in S-Chess. I set it at highest difficulty, medium variety, and average five seconds per move. The hawks were traded off on move 10, and the elephants on move 23. From there white managed to get two passed pawns. Black sacrificed his rook to get one of them on move 62. Both sides managed to promote pawns, and both promoted to queens. I transcribed the moves from the ZoG move list (there might be errors, I saved the game if anyone has problems following this):
1. Nc3(E) Nc62. d4 e63. Nf3 Nf6(E)4. Bf4(H) Bb4(H)5. a3 Bxc36. Exc3 Nd57. Eb3 Hg68. Bd2 Qe79. Hd3 Hxd310. Exd3 Nf611. b4 a612. Bf4 Nd513. Qc1 Qf614. e4 Nxf415. Qxf4 Qxf416. Exf4 g517. Ed3 g418. Nd2 d519. Ec5 Ee720. Be2 Rg821. c3 Ed722. a4 Exc523. bxc5 Ke724. Rb1 f525. e5 a526. Bd3 h627. Ke2 h528. g3 h429. gxh4 Rh830. h3 Rxh431. hxg4 Rxg432. Rh7 Kd833. Ke3 Rg634. Rh1 Rg835. Rh8 Rxh836. Rxh8 Ke737. Nf3 Rb838. Rh7 Kd839. Bb5 Bd740. Bxc6 bxc641. Rh8 Be842. Ng5 Rb343. Nx36 Kd744. Kd3 Kxe645. Rxe8 Kd746. Rf8 Ra347. Rf7 Kd848. Rxf5 Rxa449. Rf8 Kd750. Rf7 Kd851. e6 Ra152. f4 Rg153. f5 Rg354. Kc2 Rg255. Kb3 Re256. Rd7 Kc857. Rg7 Re158. e7 Kd759. f6 Rb160. Kc2 Re161. Rg8 Re262. Kb3 Rxe763. Rg7 Ke664. Rxe7 Kxf665. Rxc7 Kg566. Rc6 Kf467. Rd6 Ke368. c6 Kd269. c7 a470. Kb4 Ke171. c8=Q Kd272. Rcd5 a373. Qf5 Kc174. Qf2 a275. Re5 a1=Q76. Re1#
staggerlee
Would you be willing to share your rules file on the downloads section of this site?
I haven't decided whether or not to share it yet, given the patent issue. If I do share it, I'll post a link to my own site. If Seirawan wants to get legal on me, there's no sense sticking Chess.com in the middle.
Edit: After some research I decided I will release it (on my own site). Give me a few days to finish it up. I think I need to rewrite the help files, and I want to add in code for the variants I mentioned (and maybe one of my own).
Don't be too impressed, Robert. The main problem is that the zrf files have to use a very limited language (which is unfortunately not very well documented).
I tend to hold back because I don't want to clog up my castling opportunities. With all that power out there king safety seems more important. You'll notice that neither computer opponent castled. I'm wondering if that's a ZoG thing. It's a general board game AI, not a chess specific one, and I'm not sure how that affects it's chess game.
No need to hassle Mr. Harper. I think I have a pretty good idea what the legal issues are.
Okay, the Seirawan Chess rules file for Zillions of games is available on my site here. It's a 58K zip file, with the rules file and all the images needed for the game. It includes Seirawan Chess, Super Seirawan Chess (with the addition of the amazon as a drop piece), Omega Seirawan Chess (using the champion and wizard from Omega Chess instead of the hawk and elephant), and Semi-Seirawn Chess.
The last one is my version. For drop pieces it uses the knightrider (can make multiple knight moves in the same direction) and the heretic (moves as a bishop, or one square orthogonally). I liked the idea from Omega Seirawan Chess of a lower power level for the drop pieces, but I thought the pieces were too weird for the casual players I have gotten into the game. I want pieces more like the standard pieces. This also tries to fill in the weak spots for the knight and bishop: the knightrider is a knight that can move quicker, and the heretic is a bishop that can change colors.
According to the zillions web site, the AI for ZoG plays at about 1900-2000 USCF. However, all of that is tactics. It has no sense of positional play because it is not a dedicated chess engine. That may be why were seeing differences in opening strategies. Tactically, you want to bring out your powerful pieces so they can actually move. Waiting to bring them until you see how the game develops is more of a positional idea.
Anywho, the file has not been exhaustively tested, but it seems to work. Let me know if you have any problems.
ddavis5499
Super!
By the way, I think an even better (new/modified) version of S-chess would be that game that uses a random # generator to select the drop pieces.
candidate pieces:
Hawk
Elephant
champion (from Omega Chess)
the Bear (from Bear Chess)(also known as the Super Knight)
wizard (from Omega Chess)
Royal Rook (from Rutledge Chess)
There are 15 different sets-of-2 that can be selected from this group of 6 drop pieces. So each game will very likely have a slightly different army than the one before it.
To RAB: those 15 (slightly) different armies go even further to assure that people don't have too extensive opening books
And -- for those who like the drop chess concept, but feel the H & E dwarf the minor pieces, they can select the Champion and Wizard, both of whom are less dominant than the Rook.
Thinking about employing all those extra pieces hurts my head.
Nice work, Craig. Thanks
Can I use the file with a Mac. I use OSX Leopard?
I believe ZoG is a Windows only program. You would need an emulator.
An emulator is a software program that simulates one system on another system. For example, I can get an emulator that simulates the old Nintendo Entertainment System on my Droid cell phone. What you would need is an emulator that simulates Windows on your Macintosh. I'm not familiar with the specific emulators that are available these days. I haven't owned a Mac since the 90s.
S-chess periodical
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Anyone for a game of S-chess?
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A game of Seirawan chess?
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I want to play Seirawanchess .... anybody ?
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S-chess program
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... vs Nyterk
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Seirawan Chess Fans