12635 Players currently online!
Man vs. Machine - good luck!
Turn-based games at any time!
Vote for the best move to win!
Do you have what it takes?
Sharpen your tactical vision!
Get advice and game insights!
Learn from top players & pros!
View millions of master games!
Your virtual chess coach!
Perfect your opening moves!
Test your skills vs. computer!
Find the right private coach!
Can you solve it each day?
Bring it all together!
Beginners, start here!
Make friends & play team games!
News from the world of chess!
Search all Chess.com members!
Find local clubs & events!
Who's the best of your friends?
Read what members are saying!
Problem ID: 0174708
Very nice and very important. I wish TT would have more of these basic endgames.
Beautiful solution. The king was like a guided missile there.
no surprise I'm weakest in endgame, never would have thought of this
This puzzle demonstrates how in chess normal Euclidean geometry doesn't apply. Going towards the pawns by moving diagonally is just as fast as moving vertically, not square-root-of-two times as long. In this case by going the diagonal way the white king avoids being blocked by black's king. And it's a very instructive puzzle as well, as this concept has tons of applications in endgames.
C'mon TT people! This is basic endgame knowledge!
why do you say this is basic? I've never had a chess coach or been to any form of chess schooling, and intuitively I don't think this is obvious. is there somewhere to learn other "basic" endgame knowledge like this?
I say this is basic because it's logical to box the Black king in with your king at c2 when he takes the a2 pawn; I think that's basic knowledge, but maybe others don't.
EDIT: Well, I do see that we both have USCF ratings of 1900, but we do have different opinions on what endgame knowledge is "basic" and what is complicated or excessive, even at the same level.
It very well may be basic like you said - tbh I'm much weaker in the endgame than in the opening and middlegame. I really wish there was some online resource with a list of endgame ideas like this one
This is basic in a sense that you'll find the ideas explained in any book covering elementary pawn endings (K vs. K + wing pawn). But as witnessed by the high rating of the puzzle it may not be that well understood or well remembered by most people. Moreover, even if you know the ideas involved you still usually need to calculate little to make sure everything works as expected in any particular position.
Yeah that would explain it, as I am primarily an online chess player I've mostly learned ideas through online videos, games, tactics training, etc. I've only read a few chess books, none of which were specifically on endgame. Perhaps I should look to chess mentor to get some practice on endgame theory.
Well, the idea here is this:
No matter what, Black can take the a-pawn and protect his own. So White's goal is to stop it. How? When Black takes on a2, the white king needs to be on c2 or c1 to prevent the pawn from promoting. The white king can even stand on c3 if the black pawn is on a4. The only way to achieve that is by 'following' the Black king to a2.
Maybe that doesn't sound simple, but I really think it is.
I'd say it's simple if you've seen the idea repeated a couple of times in different positions. If not, then figuring the drawing method out on your own is way harder.
i didnt see anything beter thn this to get tp tthe c2 square in time
you're a boss alakazam
This is a basic endgame, gimmewuchagot is right. If you didnt know this yet or cant solve it, you need to work on your endgame technique.
Why Join | Chess Topics |
Help & Support |
© 2013 Chess.com
• Chess - English
We are working hard to make Chess.com available in over 70 languages. Check back over the year as we develop the technology to add more, and we will try our best to notify you when your language is ready for translating!