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Problem ID: 0027038
this is no "problem"
oh i was "thinking" a lot
He could move his Knight to c6
Gar, another annoying "problem," where the problem is that there is no problem, but you have to recognize it nearly instantly.
I saw, naturally, that the Queen could take the knight, but thought "it can't be that easy, there must be some quick check mate or something that I'm not seeing."
After 39 seconds, I decide it's the only good move, do it, and though I'm right, I lose ten points because I took 39s.
If these puzzles told you how long you had -- if this puzzle had to be solved in 8 seconds, say -- I'd know it was the easy move and just win the points. But half the time in a puzzle like this the obvious move is not right -- there's a more subtle, better move -- and you are rewarded for taking the time to solve it.
This could be made so much better simply by telling us the time to beat. In a real game there's a clock. You aren't randomly told sometime in the midgame (as this appears to be), woops, you took more than ten seconds, you lose.
At the same time, isn't it good practice to be able to identify when a tactic exists at all? There aren't necessarily signposts in a real game when a mate-in-two presents itself as opposed to a simple unguarded piece.
I've got to agree with scsiduck for the most part (but sympathize with you, Samfen). I got this wrong, but for the right reason. Not seeing a hanging piece... that is a mistake. We just have to realize, that sometimes, just a hanging piece is the solution... I've not seen any where there's been a piece hanging, and taking it is the wrong answer. Have you?
You all made wonderful points of view. Don't get hung up on the point system. Train and the points will just fly to you when your smashing the other dude around! :)
When use the chess.com app on my iphone, I get the count down timer.
What?????!!!! Where's the problem!! lol
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