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Problem ID: 0070740
Finally, I caught this little slight of hand move, en passant, damn it!
These en passant problems are *lame*!
Very very stupid waste of my time
On the contrary, I feel en passant problems are as useful to learn as all the others. A lot of chess players are not up on them.
So annoying...worthwhile maybe to practice concentration, but I'd rather not have to watch the first move like a hawk so I can get these en passant problems once every couple hundred tries. I can't really think of any other kinds of problem where watching the computer's move is useful (correct me if I'm forgetting something). I play the position the same way no matter what my opponent's last move is. I'm not going to miss an en passant in a game. I love en passant. I do it even when I shouldn't. It's that aweseome. Without en passant I would probably just play video games.
Bleh...this is like my worst whine on here ever. Where's Joe_Blob?
Add my vote to the en passant tactics problems are lame. Now it seems to be at 6:1 in favour of lame.
The problem rating is now 1850 with 47% fail rate. So would 47% 1850 rated player miss this in a game? This one doesn't even have any second best move. I was going to play Kxg8++ en pass off! But the computer wouldn't let me.
I would like to see a collection of problems where en passant is possible but it is not the answer.
It seems everyone who got the problem wrong is complaining about en passant.
Firstly, en passant is not only a wonderful addition to chess, it is an essential one (especially for positional considerations).
And furthermore, all that's needed to visualize and realize en passant is practice ....
I got it right but scored -4 because I saw the en passant instantly and then thought the move was too obvious and took 20 seconds to try to work out whether there was anything of interest in this puzzle. definitely lame - you might as well have a puzzle where a piece gets taken and the "solution" is to do the obvious recapture
I cannot help but think that people complain of en passant problems being lame because they fail them. If they passed them, they would not so complain. I sense bitterness.
My only complaint is that you only have a fraction of a second to see the first move. The only time I have ever gotten one of these wrong was when I simply didn't see the computer physically make its first move.
@CrimsonWizard: I humbly disagree! The timer is not paramount when training tactics. Far more important is getting them right, however long they take.
@CrimsonWizard: I can attest that guessing randomly will hamper, not improve, one's TT rating. I have found much better success in finding the best move while ignoring the timer.
Also, take one more look at the problem. The move 2. exd6ep is the best move not only because it wins a Pawn, but also because it breaks Black's fork. Defending properly is an important element of tactics as well.
I'm not a fan of this particular puzzle. It's too obvious that there's a pawn fork and the only way out is to capture the pawn e.p. In other words, it's a test of your knowledge of the rules of chess, and if you don't know about e.p., you should probably not be solving a problem rated this high. Oh, and for those of you who think my only reason for complaining is that I missed it, I scored 99.5%. It is pathetic that they penalize you for considering alternatives.
@figbert: While I don't mean to belittle your views, I do think that a test of the rules of Chess is important for novices. Tactics Trainer is entirely unconcerned with how high one of its problems should be rated. The problem is given, and its rating becomes what it becomes, based on the successes and failures of those attempting it.
I also disagree--while not disdaining your opinion--that TT is "pathetic" for diminishing the score for more time-consuming attempts. While I certainly had much distaste for this approach when I was new to TT, I must now admit that it is necessary in order for a TT rating to have any value.
If two people attempt a TT problem with complex tactical themes, and one spots the solution in 15 seconds while the other takes 30 minutes, then the player who takes 15 seconds evidently has much better tactical vision than the other and should be rewarded accordingly in his rating. The slower player would almost certainly not find the tactic while under the pressure of a real game, and this will rightly affect his rating.
I realized that one of my previous comments prejudged you and possibly others. I implied that all people who fail this problem are merely bitter over having failed it. This was inappropriate. It may be true of some, but certainly not of all. I apologize for my insensitivity.
This problem has so many comments, (many complaints), the enpassant thing is just a higher level fork, whats their to complain about?
The problem of this puzzle is i would never ever miss that enpassant in a real game, but i missed it here, because i didn't realize or saw what the first move is. IF at least the move squares are higlighted.
As somebody mentioned, this problem has 47% failure rate and is rated over 1800. Do you really think 47% of 1800 players would miss this in a real game, even if its blitz ? I guess maybe 1% would miss that. So ofcourse this problem is so lame
it does highlight what the last move was cheat_to_win. although i agree this problem is stupid, there should be a longer delay between the page loading and the first move being made.
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