Generating An Attack#4 - The Double Rook Sacrifice
I played a very exciting rapid game today, where as the title suggests, I was able to perform 'The Double Rook Sacrifice' After white accepted this sacrifice, there was an amazing checkmate in 7 move combination, which I invested around 10 minutes from a 15/10 game to calculate. All the moves are checks leading up to checkmate, and most of the time white only has 1 or 2 moves. The general pattern behind the combination is to lure the king out into the battlefield, where he is exposed, and gets ambushed by black`s bishops, knight and queen working harmoniously together.
On reviewing the game through deep computer analysis, and more specifically my combination, it turns out that every move of the combination I played was a 'best move' except for the very first move that lead into the combo, which the computer gives to be a 'blunder', lowering my advantage from a wopping -15 to just -9. It turns out that if white had spent some time questioning my sacrifice, then he would have first of all noticed that if it was accepted it would lead to checkmate. Furthermore, there is a refutation, that works on the basis of reducing my queen`s activity on the diagonal, with Bf4! Although, I would have probably gone on to win the game in that position, because white`s king was too vulnerable, unless (of course) I ran out of time, and blundered under time pressure.
I hope you find this game interesting, I certainly did....But before I show you the game in question, I want to show you the amazing checkmate, and you can have a go at finding the moves for yourself. There are multiple ways to checkmate in some places, and I have chosen the most direct ways, but your move might also work even if it is deemed 'incorrect'.
Checkmate [in 7] Combination
I hope you enjoyed that, I am sure you will have, but you may still be wondering, so how often can I actually use this 'double rook sacrifice' in my own games. The truth is that it might be a once in a lifetime oppurtunity, and you may already have missed it. This exact pattern is rare. However, the more general principle that I believe we should certainly take away from this game is that in some positions there are lengthy combinations that we often miss, and if we stop missing these opputunities, then we will become stronger players. The combinative skill of a player really shows through the talent of the chess player, and it is one of the most satisfying moments of your chess career, when you play combinations like this, you know that you have really made it as a chess player. You can win games much more easily by grinding away with positional maneouvers, and landing yourself in a winning endgame, but the victory will never be as sweet...On that note, I would like to finish up with another checkmate combination that every strong chess player should know. It is a classic (I will award a trophy to the first person to put down the names of both players and the year in which the game was played in the comments section):
Checkmate [in 8] Combination