Yesterday, in a moment of boredom, I decided to watch the computer play chess against itself. It occured to me that the first handful of moves are probably as rapid as they are for the same reason that openings can move so quickly in human games: we know openings, and have told the machines about them. Reflecting of Bobby Fischer's contention that the memorization of openings makes chess a less interesting sport, I decided to give the computer a run for its money.


The variant opening position seen below may have been used elsewhere before, but I haven't seen it. I call it Crowded Chess, for lack of a better term, and It is meant to make development a longer and more complicated process. Enjoy the game!