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Increasing Opponents Scope

Increasing Opponents Scope

Romans920
Mar 2, 2015, 7:17 AM 0
Okay, I am going to start blogging more.  First I would have a greater benefit if my analysis was comprehensive from beginning to the end; and I may attempt that later, but more now here are 4 points that jump on one position in the game.
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Next,  at my low level I expect a lot of blunders in blitz, I haven't had enough training at 45|45 to remember key points of defense, thus when I play 30 blitz games a day my mind is not going to be alert and even aware of what to watch for;  
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Point 1.  Play longer time controls; and play them more than blitz. [PLAY LONGER TIME CONTROLS, AND PLAY LONGER TIME CONTROLS MORE OFTEN;]
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Point 2.  Become more focused on defense and threats of your opponents pieces in each position.  [DEFENSE, THREATS, ACCESS, CHECKS, CAPTURES; COORDINATIONS]
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In this position, I was focused on "harassing the queen", and totally oblivious as to how my move increased the scope and mobility of my opponent (particularly his queen). [MOBILITY, SCOPE]
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Point 3.  On each turn, recognize how your move will increase the mobility and scope of all (any of) your opponent's pieices.  When you move a knight, it may open a rank, file, or diagonal for your opponent's queen.  This may lead directly to your king, or to some section of the board which is advantageous for your opponent.
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Point 4.  If possible, do not let an opponent's piece, whether knight, queen, rook, bishop, pawn (etc) stay on your side of the board, and especially not near your king.  This only aids your opponent's plan to coordinate pieces in combination. [INVASION ON ANY PIECE : Seek self, deny him]  
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5.  Often, pawn moves, (or the lack thereof) will prevent or aid in the matter of outposts for a player's pieces such as my opponent's knight in the position below.  [OUTPOSTS, HOLES IN POSITION BY PAWNS.]   

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