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Strategy: Creating Weaknesses
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Strategy: Creating Weaknesses

TijanaBlagojevic
| 4

What is a “weakness?” A weakness is a point in the enemy position that can be attacked. If it cannot be attacked, then it is not a true weakness. Just because a pawn is doubled, backward or isolated doesn’t in itself mean its weak, it's only weak if it can be attacked.

Here is example: 



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