Indiana Jones versus the Boulder of Connected Pawns on the 6th
Oct 13, 2016, 11:16 PM
That's what it must feel like when Indiana Jones is being chased by the boulder. Connected passed pawns, three of them no less, are coming at you. One can stem the tide with material, but like a minefield waiting to explode, every step is vital.
I learnt so much from exploring an ending that occured in my game on the White side of a Ruy Lopez. I felt the game was extremely rich in material imbalance and instructive from the inaccuracies by both sides. This is ultimately why I love correspondence chess. One can take the time to explore alternatives, rather than blitz them out.
Endings are Alive!
Hypothetical Position if Black played 55. ... h3 leading to
This was a beautiful position that could have occured in my game. White is fighting for a draw ... after all two connected pawns on the 6th beat everything up to a Royal Flush. White's idea is to wait for Black to commit to g2, and only then give a check along the 3rd rank before transferring the Rook to a8 to threaten mate at h8. Almost study like!
Critical Endgame Position: How does White win?
Instead I played 57. Ke2 thinking I had to bring my King around in front of the pawns. It is instructive why this leads (with best play) to a draw)
Hypothetical Position from 58. ... Kf4
The above position is drawn as White's Rook stays on the h-file whilst the White King will take care of the f-pawn. White's Rook can never capture the g3 pawn since one of the Black pawns instantly queens and diverts the White King (allowing the other to promote)
Tour of Duty
My opponent didn't play 60. ... Kd4 which should have drawn. Instructive is the final position which illustrates the independent jobs the Rook and White King are to do. The Rook checks the Black King should it dare to step on the b- or d- file whilst the White King watches over (and shoulders the Black King) the connected passed pawns.
My Game Annotations and Analysis