Continental Open 2013, Round 6, "Recover, then toss game away again..."

Aug 17, 2013, 3:23 PM |

This is an interesting game where I tried to play an aggresive French as White, allowed a huge tactic losing a Rook, then attacked with everything I could muster, only later to not make the one move that would have (almost) equalized the game.


We played book through 7.bxc3. However I am new to the French, and not used to spotting typical tactics. 10...Nf5, and the position looks typical, except I can't take the Knight with a LS Bishop. In response I play 11.f4?? thinking I am supporting the e5 pawn, but as Maurice Ashley would say (paraphrase) "every move not only does something new, it also stops doing work it was doing". He said that in the context of scrutinizing your opponents moves (what new weaknesses were just created?), but I think we need to be diligent ourselves. In this case, 11.f4?? removes protection on the e3 square, allowing 11...Ne3-+ forking the Queen and Rook.

Doh. Doh. Doh...

This allowed the Knight to "run the table" (to use a pool table analogy). I had a choice: (a) Give up, resign and walk away in disgust, or; (b) Fight like heck, and take the game back despite losing a Rook and pawn.

I chose (b). But why don't I choose (b) in every game? I am pondering this deeply. Most of winning chess seems to be determination. See my version of determination below...

14.g4, start attacking. Don't let up. 18.Bh5+, make Black's King move, and keep it vulnerable in the center. 25.Ne5, fighting to penetrate Black's position with my Rook. Black's Rooks were not productive, so for now, White has a fighting chance. 30.gxf7, and Black can decisively win with 30...Rf8. Black chose to attack the pawn with 30...Rf3 instead.

Critical moment... White has a chance to play 31.Re8, winning the Rook back, but instead played 31.Re6+, and also had a chance the next move and instead played 32.Rd6. Even if White got the Rook back there is the issue of pawn and structure deficit, but still.

Doh. Doh. Doh.

The rest of the game was gradual attrition, although White fought hard to find any remaining tactics... The game ended with 50...Rd2+ forking the White King and Bishop.