Endgame Brilliancy GM Serper v GM Nakamura
A fortress in chess may be a relatively easy concept to understand, but to create one is an entirely different matter. In the game excerpt GM Grigory Serper does just that in a 2005 United States championship match with GM Hikaru Nakamura.
Facing a position in which his opponent has the only long range piece on the board able to attack the weak isolated e pawn, a better King position, more space and just about every other advantage imaginable, GM Serper makes an astonishing series of moves which result not just in the simplification of the position, but which leads to the creation of an impenetrable fortress.
In the following USCF Expert David Luscomb explains with reference to the game not only how Gm Serper was able to create the fortress but also why indeed its a draw. Check it out.