NPC - MRBLKN One-Front

Sort:
Avatar of MRBLKN

Hello! I made this FFA variant with unequal starting material that encourages teamwork between players. If red, blue, and yellow fight, then green will crush them with their material advantage. If green falls, then red, blue, and yellow have to fight over who reaches the hill. I think it's a pretty interesting concept!

Time control is 2 minutes 3 second increment. Name is MRBLKN One-Front.

Games:

https://www.chess.com/4-player-chess?g=4400673-0

https://www.chess.com/4-player-chess?g=4400514-0

https://www.chess.com/4-player-chess?g=4400298-0

https://www.chess.com/4-player-chess?g=4400110-0

https://www.chess.com/4-player-chess?g=4399984-0

Screenshot: 

FEN4:

R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-
6,yR,yN,yK,yB,4/
6,yP,yP,yN,yB,X,3/
7,yP,yP,X,X,3/
9,X,X,gK,X,X/
bB,bP,3,X,X,X,X,X,X,X,X,X/
bR,bN,bP,1,X,X,X,X,X,X,2,gP,gP/
bK,bN,bP,1,X,X,gQ,gN,gB,3,gP,gP/
bB,bP,2,X,X,gQ,gN,gB,3,gP,gP/
4,X,X,X,X,X,X,2,gP,gP/
5,X,X,X,X,X,X,3/
8,X,X,4/
4,rP,rP,8/
3,rP,rP,rN,rB,7/
3,rR,rN,rK,rB,7

Avatar of angelo_5113

I played this game but I was blue who was unfortunately stuck in the middle, and even though I was much higher rated then everyone else, I got attacked on both sides and ended up resigning. Also, green can never get KoTH, such people may not want to play. It has potential but I doubt it will be a approved.

Avatar of TheChessDude991

Red is closest to KOTH, that makes it biased if green falls

Avatar of Train29

it will work if green is a zombie

Avatar of TheChessDude991
Train29 wrote:

it will work if green is a zombie

Even if green is a zombie red is closest to KOTH

Avatar of Train29
TheChessDude991 wrote:
Train29 wrote:

it will work if green is a zombie

Even if green is a zombie red is closest to KOTH

true. I do not like this

Avatar of angelo_5113

yeah it is unfair

Avatar of MRBLKN

Red cannot get to the hill without blue and green's help. It's possible for blue or yellow to help red or weaken green, and then attack green so that they cannot reach the hill.

 

Avatar of MRBLKN

(Being closer or farther from the hill doesn't give much of an advantage, since other players can always prevent you from reaching it)

Avatar of MRBLKN

To be more specific, if blue is slow to help red, then red will lose first. This happened in the first game linked above (https://www.chess.com/4-player-chess?g=4400673-0) I played terribly near the end, and that definitely helped green, the point still stands. 

red, blue, and yellow are all better in different situations. If red and blue cooperate, they could probably fight off green, and yellow is forced to attack blue from behind in order to win.

If blue does not help red, red will be in danger of getting crushed by green, and if yellow and blue don't cooperate then they will surely lose as well. If blue and yellow cooperate after red falls, they could fight off green. In this situation, red could attack blue so that blue and yellow can no longer fight off green...

All players stand a chance, and the outcome depends on who helps who and when that happens.

Avatar of BoxJellyfishChess

I like original ideas but this is too unbalanced; green will always win unless he dc/resign in which case red will always win. Even if a 3v1 occurs the entrance to green's territory is so narrow, only one person can attack at a time so green will still win, and this is if no backstabbing occurs (it always occurs though). Yellow and blue have absolutely 0 chance of winning. So declined

Avatar of MayimChayim

i mean, good idea, but this cant be rated

Avatar of cezcub

don't you have to make this diplomacy?

 

Avatar of cezcub

I do like the idea, but maybe you need to remove a few of the stones squares on the 4th and 5th rank. Maybe this will negate @BoxJellyfishChess point.

Avatar of chye3mc

wait, did this even get accepted or declined?