1. Quick introduction 2. What's different? 3. Owning a square 4. Conquering a square 5. Gaining income 6. Buying new pieces 7. Gamerules video (4:00) 8. Settings (chess960)
1. Quick introduction
Welcome to Economy Chess: a chessvariant in which you conquer the squares of the board. These squares generate income (coins) which can be used to place new pieces on the player's backrank. Spend -or save- your money wisely and try to check-mate your opponent!
2. What's different?
Economy Chess is alot like normal chess, pieces move the same and the objective is the same (checkmate the king). The difference is the economy: when your pieces move they conquer squares. Each square = 1 coin income per turn. Use the coins to purchase pieces, and place them in your productionarea.
3. Owning a square
A player owns a square when:
- he has a piece standing on it - he was the last player who had a piece on it
A square is neutral when no player ever stood on it.
4. Conquering a square
A player can conquer a neutral or enemy controlled square by: - Moving a piece onto a vacant square - Capturing an enemy piece
A piece only conquers the square that it ends up on.
5. Gaining Income
By moving your pieces around you will conquer more and more squares. At the end of your turn, each owned square will harvest you 1 coin income.
However, each piece also costs 1 coin upkeep per turn. therefore you calculate your income by deducting the upkeep from the harvest:
#of squares owned - #of pieces owned = income At the end of the player's turn the Income is added to your Savings. After several turns players have saved enough coins to buy new pieces.
6. Buying new pieces
When you have got enough coins you can buy one or more new pieces. The sum for the piece(s) is deducted from your savings. Players are not allowed to buy when they are under check. Furthermore, if you buy pieces, you may not move that turn. You do harvest income like every other turn. Default prices (coins): Pawn: 25 Knight: 75 Bisshop: 78 Rook: 125 Queen: 225
Some restrictions apply to the placement of new piece(s): - white player can only place pieces on rank 1 and pawns on rank 2 - black player can only place pieces on rank 8 and pawns on rank 7 - a square must be empty - the square may not be enemy controlled
7. Gamerules (3min) + v1 software explanation
8. Settings (chess960)
Various parts of the game and mechanics can be controlled using different settings. The default settings are the recommended settings.
***** Rules index *****
1. Quick introduction
2. What's different?
3. Owning a square
4. Conquering a square
5. Gaining income
6. Buying new pieces
7. Gamerules video (4:00)
8. Settings (chess960)
1. Quick introduction
Welcome to Economy Chess: a chessvariant in which you conquer the squares of the board. These squares generate income (coins) which can be used to place new pieces on the player's backrank. Spend -or save- your money wisely and try to check-mate your opponent!
Economy Chess is alot like normal chess, pieces move the same and the objective is the same (checkmate the king). The difference is the economy: when your pieces move they conquer squares. Each square = 1 coin income per turn. Use the coins to purchase pieces, and place them in your productionarea.2. What's different?
3. Owning a square
A player owns a square when:
- he has a piece standing on it
- he was the last player who had a piece on it
A square is neutral when no player ever stood on it.
4. Conquering a square
A player can conquer a neutral or enemy controlled square by:
- Moving a piece onto a vacant square
- Capturing an enemy piece
A piece only conquers the square that it ends up on.
5. Gaining Income
By moving your pieces around you will conquer more and more squares. At the end of your turn, each owned square will harvest you 1 coin income.
However, each piece also costs 1 coin upkeep per turn. therefore you calculate your income by deducting the upkeep from the harvest:
#of squares owned - #of pieces owned = income
At the end of the player's turn the Income is added to your Savings. After several turns players have saved enough coins to buy new pieces.
6. Buying new pieces
When you have got enough coins you can buy one or more new pieces. The sum for the piece(s) is deducted from your savings. Players are not allowed to buy when they are under check. Furthermore, if you buy pieces, you may not move that turn. You do harvest income like every other turn.
Default prices (coins):
Pawn: 25
Knight: 75
Bisshop: 78
Rook: 125
Queen: 225
Some restrictions apply to the placement of new piece(s):
- white player can only place pieces on rank 1 and pawns on rank 2
- black player can only place pieces on rank 8 and pawns on rank 7
- a square must be empty
- the square may not be enemy controlled
7. Gamerules (3min) + v1 software explanation
8. Settings (chess960)
Various parts of the game and mechanics can be controlled using different settings. The default settings are the recommended settings.
Check the Economy Chess960 box to play 960!