![]()
![]()
![]()
WOF- Rook Takes
I like this variant, but probably with a 1 second delay. In 15 second, there's really no way to win except timeout.
I like this variant, but probably with a 1 second delay. In 15 second, there's really no way to win except timeout.
Yeah, that would make sense.
I like this variant, but probably with a 1 second delay. In 15 second, there's really no way to win except timeout.
agreed
wait WHAT? quarter second?
Yeah. If you have premove on, no biggie. If you don't, your screwed
maybe something like 5 sec 1 delay? 1/4 sec is just not enough time... And is 1/4 second even possible? Like can you make it 1/4 sec?
I realize I made a mistake. Since the game requires premoving to avoid timeout, I will change the time control one last time to 1/4 second with a 1-second delay.
So you mean...
move in more than 1 second lose
lag lose
mouse slip lose
plays good move and cannot think of an continuation lose
plays a blunder move but your opponent does not see it in one second Win
Atleast give more time lol
I realize I made a mistake. Since the game requires premoving to avoid timeout, I will change the time control one last time to 1/4 second with a 1-second delay.
So you mean...
move in more than 1 second lose
lag lose
mouse slip lose
plays good move and cannot think of an continuation lose
plays a blunder move but your opponent does not see it in one second Win
Atleast give more time lol
No, it's 15 seconds + 1 second delay.
maybe something like 5 sec 1 delay? 1/4 sec is just not enough time... And is 1/4 second even possible? Like can you make it 1/4 sec?
I changed the time control to 15 seconds + 1-second delay.
I realize I made a mistake. Since the game requires premoving to avoid timeout, I will change the time control one last time to 1/4 second with a 1-second delay.
So you mean...
move in more than 1 second lose
lag lose
mouse slip lose
plays good move and cannot think of an continuation lose
plays a blunder move but your opponent does not see it in one second Win
Atleast give more time lol
No, it's 15 seconds + 1 second delay.
The first thing he wrote was:
1/4 second
And then
1/4 seconds with 1 second delay
now with the latest post(after you posted)he change to 1/4 minute 1 second delay


Games:
https://www.chess.com/4-player-chess?g=7377297
https://www.chess.com/4-player-chess?g=7377353
https://www.chess.com/4-player-chess?g=7377426
https://www.chess.com/4-player-chess?g=7377496
https://www.chess.com/4-player-chess?g=7377565
https://www.chess.com/4-player-chess?g=7377618
Changed time control to 1/4 minute hyper
https://www.chess.com/4-player-chess?g=7391326
https://www.chess.com/4-player-chess?g=7391342
https://www.chess.com/4-player-chess?g=7391388
https://www.chess.com/4-player-chess?g=7391404
https://www.chess.com/4-player-chess?g=7391520
https://www.chess.com/4-player-chess?g=7391553
https://www.chess.com/4-player-chess?g=7396391
https://www.chess.com/4-player-chess?g=7401877
Rules: 2-player custom position game with zombies. Pawns promote to rooks on the 11th rank.
Theme: The theme of this variant is to capture the green and blue random-mover zombies. The back rank pieces are more valuable than the pieces to the side and should be captured first. Be aware of the pawns on the middle of the board, they could promote to rooks and capture your pieces.
Time Control: 1/4 minute, with a 1-second delay.